public void Countdown2() { Count_Down.SetActive(true); Count_Down.GetComponent <Text>().text = count.ToString(); print(count); count--; if (count <= 0) { CancelInvoke(); Play_Task(); } } // count down is finished...
public void Countdown() { Count_Down.SetActive(true); Count_Down.GetComponent <Text>().text = count.ToString(); print(count); count--; if (count <= 0) { CancelInvoke(); Start_Tutorial(); } }