public void LoadContentNotCalledWithoutGdm() { var g = new CountCallsGame(); g.PublicInitialize(); Assert.AreEqual(0, g.LoadContentCount); g.Dispose(); }
public void LoadContentNotCalledWithoutGd() { var g = new CountCallsGame(); var gdm = new GraphicsDeviceManager(g); g.PublicInitialize(); Assert.AreEqual(0, g.LoadContentCount); g.Dispose(); }