public bool Equals(DestinyVendorSaleItemBaseComponent input) { if (input == null) { return(false); } return (( VendorItemIndex == input.VendorItemIndex || (VendorItemIndex.Equals(input.VendorItemIndex)) ) && ( ItemHash == input.ItemHash || (ItemHash.Equals(input.ItemHash)) ) && ( OverrideStyleItemHash == input.OverrideStyleItemHash || (OverrideStyleItemHash.Equals(input.OverrideStyleItemHash)) ) && ( Quantity == input.Quantity || (Quantity.Equals(input.Quantity)) ) && ( Costs == input.Costs || (Costs != null && Costs.SequenceEqual(input.Costs)) ) && ( OverrideNextRefreshDate == input.OverrideNextRefreshDate || (OverrideNextRefreshDate != null && OverrideNextRefreshDate.Equals(input.OverrideNextRefreshDate)) ) && ( ApiPurchasable == input.ApiPurchasable || (ApiPurchasable != null && ApiPurchasable.Equals(input.ApiPurchasable)) )); }
public bool Equals(DestinyVendorSaleItemComponent input) { if (input == null) { return(false); } return (( SaleStatus == input.SaleStatus || (SaleStatus != null && SaleStatus.Equals(input.SaleStatus)) ) && ( RequiredUnlocks == input.RequiredUnlocks || (RequiredUnlocks != null && RequiredUnlocks.SequenceEqual(input.RequiredUnlocks)) ) && ( UnlockStatuses == input.UnlockStatuses || (UnlockStatuses != null && UnlockStatuses.SequenceEqual(input.UnlockStatuses)) ) && ( FailureIndexes == input.FailureIndexes || (FailureIndexes != null && FailureIndexes.SequenceEqual(input.FailureIndexes)) ) && ( Augments == input.Augments || (Augments != null && Augments.Equals(input.Augments)) ) && ( ItemValueVisibility == input.ItemValueVisibility || (ItemValueVisibility != null && ItemValueVisibility.SequenceEqual(input.ItemValueVisibility)) ) && ( VendorItemIndex == input.VendorItemIndex || (VendorItemIndex.Equals(input.VendorItemIndex)) ) && ( ItemHash == input.ItemHash || (ItemHash.Equals(input.ItemHash)) ) && ( OverrideStyleItemHash == input.OverrideStyleItemHash || (OverrideStyleItemHash.Equals(input.OverrideStyleItemHash)) ) && ( Quantity == input.Quantity || (Quantity.Equals(input.Quantity)) ) && ( Costs == input.Costs || (Costs != null && Costs.SequenceEqual(input.Costs)) ) && ( OverrideNextRefreshDate == input.OverrideNextRefreshDate || (OverrideNextRefreshDate != null && OverrideNextRefreshDate.Equals(input.OverrideNextRefreshDate)) ) && ( ApiPurchasable == input.ApiPurchasable || (ApiPurchasable != null && ApiPurchasable.Equals(input.ApiPurchasable)) )); }