Пример #1
0
 void Update()
 {
     if (GameManager.Instance.IsGameStart == false || GameManager.Instance.PlayerIsMove == false)
     {
         return;
     }
     if (startTimer)
     {
         fallTime -= Time.deltaTime;
         if (fallTime < 0)
         {
             //掉落
             startTimer = false;
             if (rg2d.bodyType != RigidbodyType2D.Dynamic)
             {
                 rg2d.bodyType = RigidbodyType2D.Dynamic;
                 StartCoroutine(CoroutineHelper.DealyHide(gameObject));
             }
         }
     }
     if (transform.position.y - Camera.main.transform.position.y < -6)
     {
         StartCoroutine(CoroutineHelper.DealyHide(gameObject));
     }
 }