Пример #1
0
 private void Start()
 {
     menu              = gameObject.GetComponent <AtackController>(); //Initializing menu controller script
     atackScript       = transform.parent.gameObject.GetComponent <Atack>();
     controllerCoremon = GameObject.Find("Batalla").GetComponent <CoremonController>();
     end1.SetActive(false);
     end2.SetActive(false);
     contador = 0f;
 }
Пример #2
0
    private void Start()
    {
        pointerAtackUI.SetActive(false);
        atacando  = false;
        selecAtac = false;
        masterPointerUI.SetActive(true);
        controllerCoremon = gameObject.GetComponent <CoremonController>();

        //Get  coremons
        cor      = GameData.saveData.team[0];
        enemyCor = controllerCoremon.getWildCoremon();
    }
    //FOR TESTING

    private void Start()
    {
        corController = gameObject.GetComponent <CoremonController>();
        string user = "******";

        saveData = loadSaveData(user);

        saveData.coredex[29]             = 1;
        saveData.money                   = 300;
        saveData.team[0].Atacks[0].Power = 99;

        saveSaveData(saveData);
    }
Пример #4
0
    private void Awake()
    {
        Batalla     = GameObject.Find("Batalla");
        atackScript = Batalla.GetComponent <Atack>();
        controller  = Batalla.GetComponent <CoremonController>();

        cor        = transform.GetChild(0).gameObject;
        enemyCor   = transform.GetChild(1).gameObject;
        corUI      = transform.GetChild(2).gameObject;
        enemyCorUI = transform.GetChild(3).gameObject;

        corUIInfo      = corUI.GetComponent <CoremonUI>();
        enemtCorUIInfo = enemyCorUI.GetComponent <CoremonUI>();

        corScale = cor.GetComponent <RectTransform>().localScale;
        corScale = new Vector3(corScale.x * -1, corScale.y, corScale.z);
        cor.GetComponent <RectTransform>().localScale = corScale;
    }
    public void generateData()
    {
        controller = gameObject.GetComponent <CoremonController>();

        GameData.saveData         = new UserInfo();
        GameData.saveData.team    = new Coremon[3];
        GameData.saveData.coredex = new int[30];
        GameData.saveData.bag     = new Item[5];
        for (int i = 0; i < 30; i++)
        {
            GameData.saveData.coredex[i] = 0;
        }

        GameData.saveData.coredex[0]  = 2;
        GameData.saveData.coredex[1]  = 2;
        GameData.saveData.coredex[2]  = 2;
        GameData.saveData.coredex[5]  = 1;
        GameData.saveData.coredex[15] = 1;
        GameData.saveData.coredex[29] = 1;

        GameData.saveData.team[0] = controller.getCoremonNum(1);
        GameData.saveData.team[1] = controller.getCoremonNum(5);
        GameData.saveData.team[2] = controller.getCoremonNum(30);

        GameData.saveData.username = "******";
        GameData.saveData.money    = 100;

        Item item0 = new Item();
        Item item1 = new Item();

        item0.name   = "Coreball";
        item0.amount = 20;
        item1.name   = "Supercore";
        item1.amount = 10;

        GameData.saveData.bag[0] = item0;
        GameData.saveData.bag[1] = item1;
    }