private void btn_change_audio_device_Click(object sender, EventArgs e)
        {
            var test = new CoreAudioController().GetDevices();

            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[6]);
            Thread.Sleep(1000);
            new CoreAudioController().SetDefaultDevice(test.ToArray()[2]);
            Thread.Sleep(1000);
            foreach (var tets in test)
            {
                tBx.Text = tets.ToString() + "\n";
            }
        }