public Man(ManInfo info) : base(info) { man = new Mesh(Common.Meshes.Get("Man1.x")); Add(man); man.LocalPosition = new Microsoft.DirectX.Vector3(0, man.Height / 2, 0); }
public Graphics(GraphicsInfo info) : base(info) { graphics = new Core.Parts.Mesh(Common.Meshes.Get(info.GraphicsName)); Add(graphics); graphics.LocalPosition = new Microsoft.DirectX.Vector3(0, graphics.Height / 2, 0); }