public bool TryConnect(System.Guid gameId, out Core.Data.CGameInfo gameInfo) { UI.GameServer.TryConnectRequest inValue = new UI.GameServer.TryConnectRequest(); inValue.gameId = gameId; UI.GameServer.TryConnectResponse retVal = ((UI.GameServer.IGameChoiceService)(this)).TryConnect(inValue); gameInfo = retVal.gameInfo; return(retVal.TryConnectResult); }
public TryConnectResponse(bool TryConnectResult, Core.Data.CGameInfo gameInfo) { this.TryConnectResult = TryConnectResult; this.gameInfo = gameInfo; }