Пример #1
0
 // These public constructors is useful when generating textures dynamically at runtime.
 public Texture(int width, int height, Core.Color fill, TextureWraps wrap = TextureWraps.Repeat,
                TextureFilters filter = TextureFilters.Nearest) : this(width, height, wrap, filter)
 {
     SetData(width, height, Enumerable.Repeat(fill.ToRgba(), width * height).ToArray());
 }