Пример #1
0
    public void ShowPopUp(KillablePerson[] objectArray)
    {
        this.objectArray = objectArray;
        int counterButtons = 0;

        foreach (KillablePerson person in objectArray)
        {
            if (person != null)
            {
                interactionUI[counterButtons].Activate(person.sprite, () =>
                {
                    killAudio.Play();
                    DisablePopUp();
                    person.Kill();
                },
                                                       () => {
                    conversationPersonAudio.Play();
                    DisablePopUp();
                    conversationPlayer.TalkTopeople(person.gameObject);
                });
                counterButtons++;
            }
        }
    }