Пример #1
0
        public override bool OnMouseClick(Vector2 position, MouseButton button)
        {
            if (hover == 0 && dialogmode == 0)
            {
                dlgoffset += 2;
                if (dlgoffset + 2 >= conversation.Text.Length)
                {
                    dialogmode = 1;
                }
            }
            else if (hover != -1)
            {
                BurntimeClassic classic = app as BurntimeClassic;
                result = conversation.Choices[hover].Action.Type;

                dialogmode = 0;
                dlgoffset  = 0;
                switch (conversation.Choices[hover].Action.Type)
                {
                case ConversationActionType.Talk:
                    conversation = character.Dialog.GetConversation(self, ConversationType.Talk);
                    break;

                case ConversationActionType.Trade:
                    Hide();
                    classic.Game.World.ActiveTraderObj = character as Trader;
                    app.SceneManager.SetScene("TraderScene");
                    break;

                case ConversationActionType.Yes:
                case ConversationActionType.No:
                case ConversationActionType.Exit:
                    Hide();
                    break;

                case ConversationActionType.HireRequirements:
                    conversation = character.Dialog.GetConversation(self, ConversationType.Hire);
                    break;

                case ConversationActionType.Profession:
                    conversation = character.Dialog.GetConversation(self, ConversationType.Profession);
                    break;

                case ConversationActionType.Hire:
                    Hire();
                    Hide();
                    break;
                }

                dialogmode = (conversation.Text.Length <= 3) ? 1 : 0;
            }

            return(true);
        }
Пример #2
0
 public ConversationAction(ConversationActionType Type)
 {
     this.Type = Type;
 }