Пример #1
0
    void OnCollisionEnter2D(Collision2D other)
    {
        if (other.gameObject.tag == "Player")
        {
            ResourceCount dropResource = new ResourceCount();
            dropResource.resourceCount = 1;
            dropResource.resourceName  = myResource;

            Controls script = (Controls)other.transform.gameObject.GetComponent(typeof(Controls));
            script.AddResource(dropResource);
            Destroy(gameObject);
        }
    }