Пример #1
0
 internal void CloseOverlayOnInteraction(bool scrolling)
 {
     if (ControlHandle.IsVisible && ControlHandle.IsActive &&
         (scrolling || (!ControlHandle.IsInside(Game.CursorPos2D) && !Overlay.IsInside(Game.CursorPos2D))))
     {
         ControlHandle.IsActive = false;
     }
 }