Пример #1
0
 // Update is called once per frame
 void Update()
 {
     if (obj.getInfo(0, 4))
     {
         if (CDManager.isActive)
         {
             if (!CDManager.keywordrunning)
             {
                 CDManager.ExitKeywordDialouge();
                 obj.CloseKeyWord();
                 SMM.FirstAccess();
                 SMM.SetStage();
                 Destroy(gameObject.GetComponent <FirstStage>());
             }
         }
     }
     return;
 }
Пример #2
0
 public void ExitKeyWord()
 {
     CD.ExitKeywordDialouge();
     KW.CloseKeyWord();
 }