public ModulationWheel(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.ModulationWheel, msb, continuation) { }
public Balance(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.Balance, msb, continuation) { // ControllerType.BalanceFine is ignored. }
protected MidiSlider(int channel, ChannelCommand command, byte msb, byte lsb, ControlContinuation continuation) : base(channel, command, msb, lsb) { }
public SoundReleaseTime(int channel, int msb, ControlContinuation continuation) : base(channel, ControllerType.SoundReleaseTime, msb, continuation) { }
public Expression(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.Expression, msb, continuation) { // ControllerType.ExpressionFine is ignored }
public SoundBrightness(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.SoundBrightness, msb, continuation) { }
public Volume(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.Volume, msb, continuation) { // ControllerType.VolumeFine is ignored }
public ChannelPressure(int channel, byte msb, ControlContinuation continuation) : base(channel, ChannelCommand.ChannelPressure, msb, continuation) { }
public GeneralPurposeSlider4(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.GeneralPurposeSlider4, msb, continuation) { }
public Pan(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.Pan, msb, continuation) { // ControllerType.PanFine is ignored. }
public EffectControl2(int channel, int msb, ControlContinuation continuation) : base(channel, ControllerType.EffectControl2, msb, continuation) { }
public CelesteLevel(int channel, int msb, ControlContinuation continuation) : base(channel, ControllerType.CelesteLevel, msb, continuation) { }
public PhaserLevel(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.PhaserLevel, msb, continuation) { }
public SoundAttackTime(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.SoundAttackTime, msb, continuation) { }
/// <summary> /// Achtung: this slider needs its lsb to be set! /// </summary> /// <param name="channel"></param> /// <param name="lsb"></param> /// <param name="continuation"></param> public PitchWheel(int channel, byte lsb, ControlContinuation continuation) : base(channel, ChannelCommand.PitchWheel, 0, lsb, continuation) { }
public SoundVariation(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.SoundVariation, msb, continuation) { }
public SoundControl10(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.SoundControl10, msb, continuation) { }
public ChorusLevel(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.ChorusLevel, msb, continuation) { }
public EffectsLevel(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.EffectsLevel, msb, continuation) { }
public TremoloLevel(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.TremeloLevel, msb, continuation) { }
public FootPedal(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.FootPedal, msb, continuation) { }
public CelesteLevel(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.CelesteLevel, msb, continuation) { }
protected MidiSlider(int channel, ControllerType controller, byte msb, ControlContinuation continuation) : base(channel, controller, msb) { }
public BreathController(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.BreathControl, msb, continuation) { }
public PortamentoTime(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.PortamentoTime, msb, continuation) { }
public SoundTimbre(int channel, byte msb, ControlContinuation continuation) : base(channel, ControllerType.SoundTimbre, msb, continuation) { }
public SoundControl9(int channel, int msb, ControlContinuation continuation) : base(channel, ControllerType.SoundControl9, msb, continuation) { }