/* * Show Vs Results * @param int score * @param int accuracy * @param int set */ public void ShowVsResults(int _score, int _accuracy, int _set) { gameType = Control.GameType.VS; score = _score; accuracy = _accuracy; wave = _set; ZeroTexts (); Tally (); }
/* * Show Arcade Results * @param int score * @param int accuracy * @param int set * @param int maxRSet */ public void ShowArcadeResults(int _score, int _accuracy, int _set, int _maxSet) { gameType = Control.GameType.ARCADE; score = _score; accuracy = _accuracy; wave = _set; maxWaves = _maxSet; ZeroTexts (); Tally (); }