public S2C_PlayContextualEmote(PacketReader reader, ChannelID channelID, NetID senderNetID) { this.SenderNetID = senderNetID; this.ChannelID = channelID; this.EmoteID = reader.ReadContextualEmoteID(); this.HashedParam = reader.ReadUInt32(); this.EmoteFlags = reader.ReadContextualEmoteFlags(); this.ExtraBytes = reader.ReadLeft(); }
public static void WriteContextualEmoteFlags(this PacketWriter writer, ContextualEmoteFlags data) { writer.WriteByte((byte)data); }