public S2C_PlayContextualEmote(PacketReader reader, ChannelID channelID, NetID senderNetID)
        {
            this.SenderNetID = senderNetID;
            this.ChannelID   = channelID;

            this.EmoteID     = reader.ReadContextualEmoteID();
            this.HashedParam = reader.ReadUInt32();
            this.EmoteFlags  = reader.ReadContextualEmoteFlags();

            this.ExtraBytes = reader.ReadLeft();
        }
Пример #2
0
 public static void WriteContextualEmoteFlags(this PacketWriter writer, ContextualEmoteFlags data)
 {
     writer.WriteByte((byte)data);
 }