protected override void Dispose(bool disposing) { if (disposing) { _bd.Dispose(); } base.Dispose(disposing); }
protected virtual void Dispose(bool disposing) { if (!this.disposed && disposing) { _contexto.Dispose(); } this.disposed = true; }
protected virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { context.Dispose(); } } this.disposed = true; }