private IActionSet CreateActions() { var toolType = typeof(CustomizeViewerActionModelTool); var resolver = new ActionResourceResolver(toolType); var idPrefix = toolType.FullName + ":"; var mainMenuAction = new MenuAction(idPrefix + _mainMenuCustomizeId, new ActionPath("global-menus/MenuTools/MenuCustomizeActionModels", resolver), ClickActionFlags.None, resolver) { GroupHint = new GroupHint(_groupHint), Label = SR.MenuCustomizeActionModels, Persistent = true }; mainMenuAction.SetClickHandler(Customize); var contextMenuAction = new ContextMenuAction(idPrefix + _contextMenuCustomizeId, new ActionPath(ImageViewerComponent.ContextMenuSite + "/MenuCustomizeActionModels", resolver), ClickActionFlags.None, resolver) { GroupHint = new GroupHint(_groupHint), Label = SR.MenuCustomizeActionModels, Persistent = true }; contextMenuAction.SetClickHandler(Customize); contextMenuAction.Initialize(mainMenuAction); return(new ActionSet(new[] { mainMenuAction, contextMenuAction })); }
public ContextMenuItem(Texture2D icon, string name, string tooltip, ContextMenuAction action) { Icon = icon; Action = action; Name = name; Tooltip = tooltip; }
public bool Check(GUIControl control) { if ((Button != null) && (control == Button)) { Button.IsFocused = false; ContextMenuAction ret = Function(); return(ret != ContextMenuAction.Continue); } return(false); }
public ContextMenuAction Show() { GUIDialogMenu dlg = (GUIDialogMenu)GUIWindowManager.GetWindow((int)GUIWindow.Window.WINDOW_DIALOG_MENU); if (dlg == null) { return(PreviousMenu ? ContextMenuAction.PreviousMenu : ContextMenuAction.Exit); } do { dlg.Reset(); if (!string.IsNullOrEmpty(Title)) { dlg.SetHeading(Title); } foreach (IMenuItem m in this) { dlg.Add(m.Caption); } if (SelectedLabel != -1) { dlg.SelectedLabel = SelectedLabel; } dlg.DoModal(GUIWindowManager.ActiveWindow); if ((dlg.SelectedLabel >= 0) && (dlg.SelectedLabel < Count)) { IMenuItem obj = this[dlg.SelectedLabel]; if (obj is MenuItem) { ContextMenuAction act = ((MenuItem)obj).Function(); if (act != ContextMenuAction.Continue) { if (act == ContextMenuAction.PreviousMenu) { return(ContextMenuAction.Continue); } return(act); } } else if (obj is VoidMenuItem) { ((VoidMenuItem)obj).Function(); return(ContextMenuAction.Exit); } } else { return(PreviousMenu ? ContextMenuAction.Continue : ContextMenuAction.Exit); } } while (true); }
private static void AddMenuItem(ItemsControl menu, FormattedText label, ContextMenuAction action, bool enabled) { if (menu == null) { return; } MenuItem newItem = new MenuItem(); newItem.IsEnabled = enabled; newItem.Header = label.GetContent(); if (action != null) { newItem.Click += delegate { action(); }; } menu.Items.Insert(0, newItem); }
private void InvokeContextMenuLuaAction(ContextMenuAction action, Character character) { FunctionsManager.Furniture.Call(action.Parameter, this, character); }
private void InvokeContextMenuLuaAction(ContextMenuAction action, Character character) { FunctionsManager.RoomBehavior.Call(action.Parameter, this, character); }
/// <summary> /// Add a context menu option to the control. /// </summary> /// <param name="control">FrameworkContentElement to add option to.</param> /// <param name="label">Text of the added option.</param> /// <param name="action">Action to be performed by option.</param> public static void AddContextMenuItem(FrameworkContentElement control, string label, ContextMenuAction action, bool enabled = true) { if (string.IsNullOrEmpty(label)) { return; } AddContextMenuItem(control, new FormattedText(label), action, enabled); }
/// <summary> /// Add a context menu option to the control. /// </summary> /// <param name="control">FrameworkContentElement to add option to.</param> /// <param name="label">Text of the added option.</param> /// <param name="action">Action to be performed by option.</param> public static void AddContextMenuItem(FrameworkContentElement control, TextBlock label, ContextMenuAction action, bool enabled = true) { if (label == null) { return; } AddContextMenuItem(control, new FormattedText(label), action, enabled); }
/// <summary> /// Add a context menu option to the control. /// </summary> /// <param name="control">FrameworkElement to add option to.</param> /// <param name="label">Span of the added option.</param> /// <param name="action">Action to be performed by option.</param> public static void AddContextMenuItem(FrameworkElement control, FormattedText label, ContextMenuAction action, bool enabled = true) { if (!CheckContextMenu(control)) { return; } AddMenuItem(control.ContextMenu, label, action, enabled); }
private IActionSet CreateActions() { var toolType = typeof (CustomizeViewerActionModelTool); var resolver = new ActionResourceResolver(toolType); var idPrefix = toolType.FullName + ":"; var mainMenuAction = new MenuAction(idPrefix + _mainMenuCustomizeId, new ActionPath("global-menus/MenuTools/MenuCustomizeActionModels", resolver), ClickActionFlags.None, resolver) { GroupHint = new GroupHint(_groupHint), Label = SR.MenuCustomizeActionModels, Persistent = true }; mainMenuAction.SetClickHandler(Customize); var contextMenuAction = new ContextMenuAction(idPrefix + _contextMenuCustomizeId, new ActionPath(ImageViewerComponent.ContextMenuSite +"/MenuCustomizeActionModels", resolver), ClickActionFlags.None, resolver) { GroupHint = new GroupHint(_groupHint), Label = SR.MenuCustomizeActionModels, Persistent = true }; contextMenuAction.SetClickHandler(Customize); contextMenuAction.Initialize(mainMenuAction); return new ActionSet(new[] {mainMenuAction, contextMenuAction}); }
private void InvokeContextMenuLuaAction(ContextMenuAction action, GameCharacter character) { FunctionsManager.Utility.Call(action.Parameter, this, character); }
private void InvokeContextMenuLuaAction(ContextMenuAction action, Character character) { FunctionsManager.NestedObject.Call(action.Parameter, this, character); }