Пример #1
0
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);

            debugfont = Content.Load <SpriteFont>("debugfont");

            ContentImages.Load(this);

            ContentFont.Load(this);

            AssignGameWindow(Window);

            AssignGraphicsDevice(GraphicsDevice);

            Debugger.StartDebugger(debugfont);

            LoadEntities.LoadPlayer();
        }
Пример #2
0
 public void Update(ContentImages contentImages)
 {
     _contentImagesDal.Update(contentImages);
 }
Пример #3
0
 public void Add(ContentImages contentImages)
 {
     _contentImagesDal.Add(contentImages);
 }