Пример #1
0
        public void TestFindWinner()
        {
            Contest contest1 = new Contest();

            Contender contender1 = new Contender();
            Contender contender2 = new Contender();
            Contender contender3 = new Contender();
            Contender contender4 = new Contender();
            Contender contender5 = new Contender();

            contest1.add_contender(contender1);
            contest1.add_contender(contender2);
            contest1.add_contender(contender3);
            contest1.add_contender(contender4);
            contest1.add_contender(contender5);


            contender1.Name = "Mike";
            contender2.Name = "Dredd";
            contender3.Name = "Dante";
            contender4.Name = "Jason";
            contender5.Name = "Trevor";

            contender1.totalPoints = 14;
            contender2.totalPoints = 16;
            contender3.totalPoints = 5;
            contender4.totalPoints = 34;
            contender5.totalPoints = 6;

            contest1.find_winner();

            Assert.AreEqual(34, contest1.ContenderList[3].totalPoints);
            Assert.AreEqual("Jason", contest1.find_winner());
        }
Пример #2
0
    private bool IsSpellAlreadyCasted(SpellDefinitionTooltipData spellDefinitionTooltipData, ref bool isThisSpellActive)
    {
        Contender firstAlliedContenderFromEmpireWithUnits = spellDefinitionTooltipData.Encounter.GetFirstAlliedContenderFromEmpireWithUnits(spellDefinitionTooltipData.Empire);

        foreach (SpellDefinition spellDefinition in this.spellDefinitionDatabase)
        {
            if (DepartmentOfTheTreasury.CheckConstructiblePrerequisites(spellDefinitionTooltipData.Empire, spellDefinition, new string[]
            {
                ConstructionFlags.Prerequisite
            }))
            {
                for (int i = 0; i < spellDefinition.SpellBattleActions.Length; i++)
                {
                    StaticString       name = spellDefinition.SpellBattleActions[i].BattleActionUserDefinitionReference.Name;
                    BattleAction.State state;
                    if (firstAlliedContenderFromEmpireWithUnits.TryGetBattleActionUserState(name, out state) && state != BattleAction.State.Available)
                    {
                        isThisSpellActive = (spellDefinition.Name == spellDefinitionTooltipData.SpellDefinition.Name);
                        return(true);
                    }
                }
            }
        }
        return(false);
    }
        private void UpdateBracketEntrants(string[] selectedEntrants, Bracket bracketToUpdate)
        {
            if (selectedEntrants == null)
            {
                bracketToUpdate.Contenders = new List <Contender>();
                return;
            }

            var selectedEntrantsHS = new HashSet <string>(selectedEntrants);
            var bracketEntrants    = new HashSet <int>(bracketToUpdate.Contenders.Select(c => c.Entrant.EntrantID));

            foreach (var entrant in _context.Entrants)
            {
                if (selectedEntrantsHS.Contains(entrant.EntrantID.ToString()))
                {
                    if (!bracketEntrants.Contains(entrant.EntrantID))
                    {
                        bracketToUpdate.Contenders.Add(new Contender {
                            BracketID = bracketToUpdate.BracketID, EntrantID = entrant.EntrantID, Eliminated = false, RoundsAlive = 0
                        });
                    }
                }
                else
                {
                    if (bracketEntrants.Contains(entrant.EntrantID))
                    {
                        Contender contenderToRemove = bracketToUpdate.Contenders.SingleOrDefault(i => i.EntrantID == entrant.EntrantID);
                        _context.Remove(contenderToRemove);
                    }
                }
            }
        }
Пример #4
0
    public Contender GetEnemyContenderWithAbilityFromContender(Contender contender, StaticString unitAbility)
    {
        Contender contender2 = null;

        if (this.Contenders != null)
        {
            for (int i = 0; i < this.Contenders.Count; i++)
            {
                if (this.Contenders[i].Group != contender.Group)
                {
                    if (contender2 != null && this.Contenders[i].IsMainContender)
                    {
                        contender2 = this.Contenders[i];
                    }
                    for (int j = 0; j < this.Contenders[i].EncounterUnits.Count; j++)
                    {
                        if (this.Contenders[i].EncounterUnits[j].Unit.CheckUnitAbility(unitAbility, -1))
                        {
                            return(this.Contenders[i]);
                        }
                    }
                }
            }
        }
        return(contender2);
    }
Пример #5
0
    private void AddWinnerToQuestVariable(QuestBehaviour questBehaviour, EventEncounterStateChange e)
    {
        Contender contender = e.EventArgs.Encounter.Contenders.FirstOrDefault((Contender match) => match.Empire == questBehaviour.Initiator && match.ContenderState == ContenderState.Survived);

        if (contender != null)
        {
            this.WinnerArmyGUID = contender.GUID;
            QuestVariable questVariable = questBehaviour.QuestVariables.FirstOrDefault((QuestVariable match) => match.Name == this.Output_WinnerVarName);
            if (questVariable == null)
            {
                questVariable = new QuestVariable(this.Output_WinnerVarName);
                questBehaviour.QuestVariables.Add(questVariable);
            }
            DepartmentOfDefense agency = questBehaviour.Initiator.GetAgency <DepartmentOfDefense>();
            Diagnostics.Assert(agency != null);
            Army army = agency.Armies.FirstOrDefault((Army match) => match.GUID == this.WinnerArmyGUID);
            if (army == null)
            {
                Diagnostics.LogError("Decorator_KillArmy: the army (GUID:'{0}') cannot be found in the empire (index:'{1}') armies", new object[]
                {
                    this.WinnerArmyGUID,
                    questBehaviour.Initiator.Index
                });
            }
            questVariable.Object = army;
        }
    }
Пример #6
0
    private bool IsThereOneTargetEnemyDead(QuestBehaviour questBehaviour, EventEncounterStateChange e)
    {
        if (this.EnemyArmyGUIDs != null)
        {
            if (questBehaviour.Quest.QuestDefinition.Category != "GlobalQuest" && !this.IgnoreDisbandedArmies)
            {
                for (int i = 0; i < this.EnemyArmyGUIDs.Length; i++)
                {
                    IGameEntity gameEntity;
                    this.gameEntityRepositoryService.TryGetValue(this.EnemyArmyGUIDs[i], out gameEntity);
                    if (gameEntity != null)
                    {
                        break;
                    }
                    if (gameEntity == null && i == this.EnemyArmyGUIDs.Length - 1)
                    {
                        return(true);
                    }
                }
            }
            for (int j = 0; j < this.EnemyArmyGUIDs.Length; j++)
            {
                ulong enemyArmyGUID = this.EnemyArmyGUIDs[j];
                if (enemyArmyGUID == 0UL)
                {
                    Diagnostics.LogError("Enemy contender corresponding to quest variable (varname: '{0}') isn't valid in quest definition (name: '{1}')", new object[]
                    {
                        this.EnemyArmyGUIDs,
                        questBehaviour.Quest.QuestDefinition.Name
                    });
                }
                else
                {
                    Func <ContenderSnapShot, bool> < > 9__2;
                    Contender contender = e.EventArgs.Encounter.Contenders.FirstOrDefault(delegate(Contender match)
                    {
                        IEnumerable <ContenderSnapShot> contenderSnapShots = match.ContenderSnapShots;
                        Func <ContenderSnapShot, bool> predicate;
                        if ((predicate = < > 9__2) == null)
                        {
                            predicate = (< > 9__2 = ((ContenderSnapShot snapshot) => snapshot.ContenderGUID == enemyArmyGUID));
                        }
                        return(contenderSnapShots.Any(predicate));
                    });
                    if (contender != null && contender.Empire != e.Empire && contender.ContenderState == ContenderState.Defeated)
                    {
                        return(true);
                    }
                }
            }
            return(false);
        }
        IEnumerable <Contender> enemiesContenderFromEmpire = e.EventArgs.Encounter.GetEnemiesContenderFromEmpire(e.Empire as global::Empire);

        if (enemiesContenderFromEmpire == null)
        {
            return(false);
        }
        return(enemiesContenderFromEmpire.Any((Contender match) => match.ContenderState == ContenderState.Defeated));
    }
        public async Task <IActionResult> Edit(int id, [Bind("ContenderID,EntrantID,BracketID,Eliminated,RoundsAlive")] Contender contender)
        {
            if (id != contender.ContenderID)
            {
                return(NotFound());
            }

            if (ModelState.IsValid)
            {
                try
                {
                    _context.Update(contender);
                    await _context.SaveChangesAsync();
                }
                catch (DbUpdateConcurrencyException)
                {
                    if (!ContenderExists(contender.ContenderID))
                    {
                        return(NotFound());
                    }
                    else
                    {
                        throw;
                    }
                }
                return(RedirectToAction("Index"));
            }
            ViewData["EntrantID"] = new SelectList(_context.Entrants, "EntrantID", "Name", contender.EntrantID);
            return(View(contender));
        }
Пример #8
0
    public IEnumerable <Contender> GetEnemiesContenderFromEmpire(global::Empire empire)
    {
        Contender firstEnemyContenderFromEmpire = this.GetFirstEnemyContenderFromEmpire(empire);

        if (firstEnemyContenderFromEmpire != null)
        {
            return(this.GetAlliedContenderFromGroup(firstEnemyContenderFromEmpire.Group));
        }
        return(null);
    }
Пример #9
0
 public IEnumerable <Contender> GetAlliedContendersFromContender(Contender contender)
 {
     if (this.Contenders != null)
     {
         return(from match in this.Contenders
                where match.Group == contender.Group
                select match);
     }
     return(null);
 }
Пример #10
0
    public IEnumerable <Contender> GetAlliedContendersFromEmpire(global::Empire empire)
    {
        Contender firstAlliedContenderFromEmpire = this.GetFirstAlliedContenderFromEmpire(empire);

        if (firstAlliedContenderFromEmpire != null)
        {
            return(this.GetAlliedContendersFromContender(firstAlliedContenderFromEmpire));
        }
        return(null);
    }
Пример #11
0
 public bool DidYaBite(Contender Other)
 {
     if (this.iPosition == Other.iPosition)
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
        public async Task <IActionResult> Create([Bind("ContenderID,EntrantID,BracketID,Eliminated,RoundsAlive")] Contender contender)
        {
            if (ModelState.IsValid)
            {
                _context.Add(contender);
                await _context.SaveChangesAsync();

                return(RedirectToAction("Index"));
            }
            ViewData["EntrantID"] = new SelectList(_context.Entrants, "EntrantID", "Name", contender.EntrantID);
            return(View(contender));
        }
Пример #13
0
    public override void CleanAfterEncounter(Encounter encounter)
    {
        global::Empire occupant  = this.Occupant;
        bool           flag      = false;
        global::Empire empire    = null;
        Contender      contender = null;

        foreach (Contender contender2 in base.Encounter.Contenders)
        {
            if (!contender2.IsAttacking && contender2.Garrison.GUID == this.GUID)
            {
                DepartmentOfDefense agency = this.Empire.GetAgency <DepartmentOfDefense>();
                agency.UpdateLifeAfterEncounter(this);
                agency.CleanGarrisonAfterEncounter(this);
                if (base.Units.Count <Unit>() <= 0 && contender2.IsMainContender)
                {
                    flag = true;
                    foreach (Contender contender3 in base.Encounter.GetAlliedContendersFromContender(contender2))
                    {
                        if (contender3.IsTakingPartInBattle && contender3.ContenderState != ContenderState.Defeated)
                        {
                            flag = false;
                        }
                    }
                }
            }
            if (contender2.IsMainContender && contender2.IsAttacking)
            {
                empire    = contender2.Empire;
                contender = contender2;
            }
        }
        if (flag && empire != null)
        {
            DepartmentOfTheInterior departmentOfTheInterior = null;
            if (empire is MajorEmpire)
            {
                departmentOfTheInterior = (empire as MajorEmpire).GetAgency <DepartmentOfTheInterior>();
            }
            else if (occupant is MajorEmpire)
            {
                departmentOfTheInterior = (occupant as MajorEmpire).GetAgency <DepartmentOfTheInterior>();
            }
            if (departmentOfTheInterior != null)
            {
                departmentOfTheInterior.SwapFortressOccupant(this, empire, new object[]
                {
                    contender.Garrison as Army
                });
            }
        }
        base.LeaveEncounter();
    }
Пример #14
0
 public Contender GetMainEnemyContenderFromContender(Contender contender)
 {
     if (this.Contenders != null)
     {
         for (int i = 0; i < this.Contenders.Count; i++)
         {
             if (this.Contenders[i].Group != contender.Group && this.Contenders[i].IsMainContender)
             {
                 return(this.Contenders[i]);
             }
         }
     }
     return(null);
 }
        public List <Contender> ReturnContendersByListOfIds(List <int> ids)
        {
            List <Contender> result = new List <Contender>();

            foreach (int i in ids)
            {
                Contender c = ContendersList.Where(x => x.SystemID == i).Select(d => d).SingleOrDefault();
                if (c != null)
                {
                    result.Add(c);
                }
            }

            return(result);
        }
Пример #16
0
    private void AddWinnerEmpireToQuestVariable(QuestBehaviour questBehaviour, EventEncounterStateChange e)
    {
        Contender contender = e.EventArgs.Encounter.Contenders.FirstOrDefault((Contender match) => match.ContenderState == ContenderState.Survived);

        if (contender != null)
        {
            this.WinnerEmpireIndex = contender.Empire.Index;
            QuestVariable questVariable = questBehaviour.QuestVariables.FirstOrDefault((QuestVariable match) => match.Name == this.Output_WinnerEmpire);
            if (questVariable == null)
            {
                questVariable = new QuestVariable(this.Output_WinnerEmpire);
                questBehaviour.QuestVariables.Add(questVariable);
            }
            questVariable.Object = this.WinnerEmpireIndex;
        }
    }
Пример #17
0
    private void AddPositionToQuestVariable(QuestBehaviour questBehaviour, EventEncounterStateChange e)
    {
        Contender contender = e.EventArgs.Encounter.Contenders.FirstOrDefault((Contender match) => match.ContenderState == ContenderState.Defeated);

        if (contender != null)
        {
            this.BattlePosition = contender.WorldPosition;
            QuestVariable questVariable = questBehaviour.QuestVariables.FirstOrDefault((QuestVariable match) => match.Name == this.Output_Position);
            if (questVariable == null)
            {
                questVariable = new QuestVariable(this.Output_Position);
                questBehaviour.QuestVariables.Add(questVariable);
            }
            questVariable.Object = this.BattlePosition;
        }
    }
        private void HandleBrackets()
        {
            if (ContendersList.Count <= 1)
            {
                return;
            }

            while (ContendersList.AsEnumerable().Select(x => x.MostRecomendedBracketFrequency).DefaultIfEmpty().Max() >= MartialArts.GeneralBracket.NumberOfContenders && ContendersList.Count > 0)
            {
                // extract contender with Max Recomended Bracket
                int       MaxRecBracket = ContendersList.AsEnumerable().Select(x => x.MostRecomendedBracketFrequency).DefaultIfEmpty().Max();
                Contender ContMaxRec    = ContendersList.
                                          Where(x => x.MostRecomendedBracketFrequency == MaxRecBracket).Select(x => x).First();

                // for safty check if not placed
                if (ContMaxRec.IsPlaced == false)
                {
                    // extract all the contenders of that recomnded bracket
                    var Conts = ReturnContendersByListOfIds(ContMaxRec.GetMostRecommendedBracket().ParticipantsIDs);
                    // for safty check that no body is placed
                    if (Conts.All(x => x.IsPlaced == false))
                    {
                        if (Conts.Count > MartialArts.GeneralBracket.NumberOfContenders)
                        {
                            SplitBigBracket(Conts, ContMaxRec.GetMostRecommendedBracket());
                        }
                        else
                        {
                            // builed bracket and arage potential brackets again
                            BuiledBracket(Conts, ContMaxRec.GetMostRecommendedBracket().IdAndScore);
                            ArrangePotentialBracketsAgain();
                        }

                        if (ContendersList.Count == 1)
                        {
                            return;
                        }
                    }
                }
            }

            if (ContendersList.AsEnumerable().Select(x => x.MostRecomendedBracketFrequency).DefaultIfEmpty().Max() < MartialArts.GeneralBracket.NumberOfContenders)
            {
                HandleSmallBrackets();
            }
        }
Пример #19
0
        internal Contender getContender(string id)
        {
            SqlCommand cmd = new SqlCommand();

            cmd.CommandType = CommandType.Text;
            cmd.Connection  = con;
            cmd.CommandText = "SELECT Citizens.name,Citizens.birthdate,Citizens.street,Citizens.house,Citizens.gender,Citizens.pass,Citizens.neighborhood , Contenders.platform FROM Citizens,Contenders  WHERE Citizens.id=" + id + "and Contenders.id=Citizens.id";

            SqlDataAdapter sda = new SqlDataAdapter();
            DataSet        ds  = new DataSet();

            sda.SelectCommand = cmd;
            sda.Fill(ds, "Conn_DB");
            DataRow   row = ds.Tables[0].Rows[0];
            Contender c   = new Contender(id, row[0].ToString(), row[2].ToString(), row[4].ToString(), row[5].ToString(), row[6].ToString(), Int32.Parse(row[3].ToString()), Convert.ToDateTime(row[1].ToString()), row[7].ToString());

            return(c);
        }
Пример #20
0
        public IActionResult AddContender(Contender contender)
        {
            try
            {
                _log4net.Info("Contender Details Getting Added - " + "ContenderID is " + (contender.ContenderId + 1).ToString());
                if (ModelState.IsValid)
                {
                    var added = _contenderRepo.Add(contender);

                    return(CreatedAtAction(nameof(AddContender), new { id = contender.ContenderId }, contender));
                }
                return(BadRequest());
            }
            catch
            {
                _log4net.Error("Error in Adding Contender Details " + "ContenderID is " + contender.ContenderId.ToString());
                return(new NoContentResult());
            }
        }
Пример #21
0
    private void CleanAfterEncounter(Kaiju kaiju, GameEntityGUID garrisonGUID, Encounter encounter)
    {
        bool setKaijuFree = false;
        bool flag         = false;

        foreach (Contender contender in encounter.GetAlliedContendersFromEmpire(kaiju.Empire))
        {
            if (contender.IsTakingPartInBattle && contender.GUID == garrisonGUID && contender.ContenderState == ContenderState.Defeated)
            {
                flag = true;
                break;
            }
        }
        if (kaiju.IsTamed())
        {
            switch (encounter.GetEncounterResultForEmpire(kaiju.Empire))
            {
            case EncounterResult.Draw:
                setKaijuFree = true;
                break;

            case EncounterResult.Victory:
                setKaijuFree = true;
                break;
            }
        }
        if (flag)
        {
            global::Empire          stunner = null;
            IEnumerable <Contender> enemiesContenderFromEmpire = encounter.GetEnemiesContenderFromEmpire(kaiju.Empire);
            if (enemiesContenderFromEmpire.Count <Contender>() > 0)
            {
                Contender contender2 = enemiesContenderFromEmpire.FirstOrDefault <Contender>();
                if (contender2.Empire != null)
                {
                    stunner = encounter.GetEnemiesContenderFromEmpire(kaiju.Empire).FirstOrDefault <Contender>().Empire;
                }
            }
            this.KaijuLostEncounter(kaiju, stunner, setKaijuFree);
        }
    }
Пример #22
0
    private int ComputeDeadEnemyTargetCount(QuestBehaviour questBehaviour, EventEncounterStateChange e)
    {
        if (this.EnemyArmyGUIDs == null)
        {
            return(0);
        }
        int num = 0;

        for (int i = 0; i < this.EnemyArmyGUIDs.Length; i++)
        {
            ulong enemyArmyGUID = this.EnemyArmyGUIDs[i];
            if (enemyArmyGUID == 0UL)
            {
                Diagnostics.LogError("Enemy contender corresponding to quest variable (varname: '{0}') isn't valid in quest definition (name: '{1}')", new object[]
                {
                    this.EnemyArmyGUIDs,
                    questBehaviour.Quest.QuestDefinition.Name
                });
            }
            else
            {
                Func <ContenderSnapShot, bool> < > 9__1;
                Contender contender = e.EventArgs.Encounter.Contenders.FirstOrDefault(delegate(Contender match)
                {
                    IEnumerable <ContenderSnapShot> contenderSnapShots = match.ContenderSnapShots;
                    Func <ContenderSnapShot, bool> predicate;
                    if ((predicate = < > 9__1) == null)
                    {
                        predicate = (< > 9__1 = ((ContenderSnapShot snapshot) => snapshot.ContenderGUID == enemyArmyGUID));
                    }
                    return(contenderSnapShots.Any(predicate));
                });
                if (contender != null && contender.Empire != e.Empire && contender.ContenderState == ContenderState.Defeated)
                {
                    num++;
                }
            }
        }
        return(num);
    }
Пример #23
0
    private void AddLooserToQuestVariable(QuestBehaviour questBehaviour, EventEncounterStateChange e)
    {
        if (this.SelectLooserWithTag != string.Empty)
        {
            using (IEnumerator <Contender> enumerator = (from match in e.EventArgs.Encounter.Contenders
                                                         where match.ContenderState == ContenderState.Defeated
                                                         select match).GetEnumerator())
            {
                while (enumerator.MoveNext())
                {
                    Contender contender = enumerator.Current;
                    if (contender.Garrison.HasTag(this.SelectLooserWithTag))
                    {
                        this.LooserArmyGUID = contender.GUID;
                        QuestVariable questVariable = questBehaviour.QuestVariables.FirstOrDefault((QuestVariable match) => match.Name == this.Output_LooserVarName);
                        if (questVariable == null)
                        {
                            questVariable = new QuestVariable(this.Output_LooserVarName);
                            questBehaviour.QuestVariables.Add(questVariable);
                        }
                        questVariable.Object = contender.Garrison;
                    }
                }
                return;
            }
        }
        Contender contender2 = e.EventArgs.Encounter.Contenders.FirstOrDefault((Contender match) => match.ContenderState == ContenderState.Defeated);

        if (contender2 != null)
        {
            this.LooserArmyGUID = contender2.GUID;
            QuestVariable questVariable2 = questBehaviour.QuestVariables.FirstOrDefault((QuestVariable match) => match.Name == this.Output_LooserVarName);
            if (questVariable2 == null)
            {
                questVariable2 = new QuestVariable(this.Output_LooserVarName);
                questBehaviour.QuestVariables.Add(questVariable2);
            }
            questVariable2.Object = contender2.Garrison;
        }
    }
Пример #24
0
        public IActionResult Add(Contender contender)
        {
            try
            {
                _log4net.Info("Contender Details Getting Added - " + "ContenderID is " + (contender.ContenderID + 1).ToString());

                var added = _contenderRepo.Add(contender);
                if (added)
                {
                    return(StatusCode(201));
                }
                else
                {
                    return(StatusCode(400));
                }
            }
            catch
            {
                _log4net.Error("Error in Adding Contender Details " + "ContenderID is " + (contender.ContenderID + 1).ToString());
                return(new NoContentResult());
            }
        }
Пример #25
0
    private void CheckIfThereAlreadyIsASpellCasted()
    {
        this.thereAlreadyIsASpellCasted = false;
        Contender firstAlliedContenderFromEmpireWithUnits = this.Encounter.GetFirstAlliedContenderFromEmpireWithUnits(base.Empire);
        int       num = 0;

        while (num < this.availableSpellDefinitions.Count && !this.thereAlreadyIsASpellCasted)
        {
            SpellDefinition spellDefinition = this.availableSpellDefinitions[num];
            int             num2            = 0;
            while (num2 < spellDefinition.SpellBattleActions.Length && !this.thereAlreadyIsASpellCasted)
            {
                StaticString       name = spellDefinition.SpellBattleActions[num2].BattleActionUserDefinitionReference.Name;
                BattleAction.State state;
                if (firstAlliedContenderFromEmpireWithUnits.TryGetBattleActionUserState(name, out state))
                {
                    this.thereAlreadyIsASpellCasted = (state > BattleAction.State.Available);
                }
                num2++;
            }
            num++;
        }
    }
        public async Task <IActionResult> Create(BoardCreateViewModel bingoBoardViewModel)
        {
            List <int> positions = new List <int>();

            for (int i = 0; i < REQUIRED_PIECES; i++)
            {
                positions.Add(i);
            }

            // TODO: validate distinct
            //var distinctEntrants = bingoBoard.Entrants.Select(e => e.EntrantID).Distinct().ToList();

            var rand    = new Random(DateTime.Now.Millisecond);
            var bracket = _context.Brackets
                          .Include(b => b.Contenders)
                          .Include(b => b.Rounds)
                          .Single(b => b.BracketID == bingoBoardViewModel.BracketID);

            var bracketEntrants = bracket.Contenders.Select(b => b.EntrantID).ToList();
            var contenders      = new List <Contender>();
            var roundId         = bracket.Rounds != null && bracket.Rounds.Count == 1 ? bracket.Rounds.First().RoundID : -1;

            for (int i = 0; i < bingoBoardViewModel.Entrants.Count; i++)
            {
                Contender contender;
                if (!bracketEntrants.Contains(bingoBoardViewModel.Entrants[i]))
                {
                    contender = new Contender
                    {
                        BracketID = bracket.BracketID,
                        EntrantID = bingoBoardViewModel.Entrants[i],
                    };

                    _context.Add(contender);

                    if (roundId != -1)
                    {
                        _context.Add(new RoundContender {
                            RoundID = roundId, ContenderID = contender.ContenderID
                        });
                    }
                }
                else
                {
                    contender = bracket.Contenders.Single(c => c.EntrantID == bingoBoardViewModel.Entrants[i]);
                }

                contenders.Add(contender);
            }

            //await _context.SaveChangesAsync();

            var bingoBoard = new BingoBoard
            {
                BracketID       = bracket.BracketID,
                Title           = bingoBoardViewModel.Title,
                RoundEliminated = -1
            };

            bingoBoard.BoardPieces = new List <BoardPiece>();
            for (int i = 0; i < contenders.Count; i++)
            {
                var pos             = i == 0 ? positions.Count / 2 : rand.Next(0, positions.Count);
                var boardPieceToAdd = new BoardPiece {
                    BingoBoardID = bingoBoard.BingoBoardID, ContenderID = contenders[i].ContenderID, BoardPosition = positions[pos]
                };
                positions.Remove(positions[pos]);

                bingoBoard.BoardPieces.Add(boardPieceToAdd);
            }

            if (ModelState.IsValid)
            {
                _context.Add(bingoBoard);
                await _context.SaveChangesAsync();

                return(RedirectToAction("Manage", "Brackets", new { id = bingoBoard.BracketID }));
            }

            return(View(bingoBoard));
        }
        public void TestContenderClass()
        {
            Contender contender1 = new Contender();
            Contender contender2 = new Contender();
            Contender contender3 = new Contender();
            Contender contender4 = new Contender();



            contender1.Id = 1;
            contender2.Id = 2;
            contender3.Id = 3;
            contender4.Id = 4;

            Assert.AreEqual(1, contender1.Id);
            Assert.AreEqual(2, contender2.Id);
            Assert.AreEqual(3, contender3.Id);
            Assert.AreEqual(4, contender4.Id);

            contender1.Name = "Ivar";
            contender2.Name = "Carlos";
            contender3.Name = "Tomas";
            contender4.Name = "Viktor";

            Assert.AreEqual("Ivar", contender1.Name);
            Assert.AreEqual("Carlos", contender2.Name);
            Assert.AreEqual("Tomas", contender3.Name);
            Assert.AreEqual("Viktor", contender4.Name);


            contender1.Nationality = "Swe";
            contender2.Nationality = "Swe";
            contender3.Nationality = "Swe";
            contender4.Nationality = "Swe";

            Assert.AreEqual("Swe", contender1.Nationality);
            Assert.AreEqual("Swe", contender2.Nationality);
            Assert.AreEqual("Swe", contender3.Nationality);
            Assert.AreEqual("Swe", contender4.Nationality);


            //Test av konstruktor
            Contender contender = new Contender();

            contender.AddContender(5, "Kjell", "Swe");
            Assert.AreEqual("Kjell", contender.Name);
            Assert.AreEqual("Swe", contender.Nationality);
            Assert.AreEqual(5, contender.Id);

            Jump jump1 = new Jump();
            Jump jump2 = new Jump();
            Jump jump3 = new Jump();
            Jump jump4 = new Jump();

            jump1.Point = 5;
            jump2.Point = 10;
            jump4.Point = 15;
            jump3.Point = 1;

            Assert.AreEqual(true, contender1.IsJumpListEmpty());

            contender1.add_jump(jump1);
            contender1.add_jump(jump2);
            contender2.add_jump(jump3);
            contender2.add_jump(jump4);
            contender3.add_jump(jump1);
            contender3.add_jump(jump4);
            contender4.add_jump(jump2);
            contender4.add_jump(jump3);

            Assert.AreEqual(false, contender1.IsJumpListEmpty());

            contender1.summeraPoints();
            contender2.summeraPoints();
            contender3.summeraPoints();
            contender4.summeraPoints();

            Assert.AreEqual(15, contender1.totalPoints);
            Assert.AreEqual(16, contender2.totalPoints);
            Assert.AreEqual(20, contender3.totalPoints);
            Assert.AreEqual(11, contender4.totalPoints);
        }
        public void TestSimulationOfContest()
        {
            //Skapar tävling och slänger in all information för att kunna vara en fungerande tävling
            Contest SimOS2017 = new Contest();

            SimOS2017.Name          = "SimOS2017";
            SimOS2017.Date          = "21/02-2017";
            SimOS2017.GenderContest = "Male";
            SimOS2017.Jumpheight    = 7;

            Contender contender1 = new Contender();
            Contender contender2 = new Contender();
            Contender contender3 = new Contender();


            Jump c0jump0 = new Jump();

            c0jump0.Jumpstyle      = "302A";
            c0jump0.jumpDifficulty = 0.6;
            Jump c0jump1 = new Jump();

            c0jump1.Jumpstyle      = "355B";
            c0jump1.jumpDifficulty = 0.1;
            Jump c0jump2 = new Jump();

            c0jump2.Jumpstyle      = "222B";
            c0jump2.jumpDifficulty = 0.4;
            Jump c0jump3 = new Jump();

            c0jump3.Jumpstyle      = "288B";
            c0jump3.jumpDifficulty = 0.8;
            Jump c0jump4 = new Jump();

            c0jump4.Jumpstyle      = "128B";
            c0jump4.jumpDifficulty = 0.9;
            Jump c0jump5 = new Jump();

            c0jump5.Jumpstyle      = "488B";
            c0jump5.jumpDifficulty = 0.8;
            Jump c0jump6 = new Jump();

            c0jump6.Jumpstyle      = "138B";
            c0jump6.jumpDifficulty = 0.9;

            Jump c1jump0 = new Jump();

            c1jump0.Jumpstyle      = "303A";
            c1jump0.jumpDifficulty = 0.8;
            Jump c1jump1 = new Jump();

            c1jump1.Jumpstyle      = "352B";
            c1jump1.jumpDifficulty = 0.5;
            Jump c1jump2 = new Jump();

            c1jump2.Jumpstyle      = "222A";
            c1jump2.jumpDifficulty = 0.4;
            Jump c1jump3 = new Jump();

            c1jump3.Jumpstyle      = "289B";
            c1jump3.jumpDifficulty = 0.2;
            Jump c1jump4 = new Jump();

            c1jump4.Jumpstyle      = "128B";
            c1jump4.jumpDifficulty = 0.9;
            Jump c1jump5 = new Jump();

            c1jump5.Jumpstyle      = "280B";
            c1jump5.jumpDifficulty = 0.2;
            Jump c1jump6 = new Jump();

            c1jump6.Jumpstyle      = "100B";
            c1jump6.jumpDifficulty = 0.9;

            Jump c2jump0 = new Jump();

            c2jump0.Jumpstyle      = "300A";
            c2jump0.jumpDifficulty = 0.6;
            Jump c2jump1 = new Jump();

            c2jump1.Jumpstyle      = "351B";
            c2jump1.jumpDifficulty = 0.4;
            Jump c2jump2 = new Jump();

            c2jump2.Jumpstyle      = "222A";
            c2jump2.jumpDifficulty = 0.4;
            Jump c2jump3 = new Jump();

            c2jump3.Jumpstyle      = "289B";
            c2jump3.jumpDifficulty = 0.2;
            Jump c2jump4 = new Jump();

            c2jump4.Jumpstyle      = "129B";
            c2jump4.jumpDifficulty = 0.8;
            Jump c2jump5 = new Jump();

            c2jump5.Jumpstyle      = "289B";
            c2jump5.jumpDifficulty = 0.2;
            Jump c2jump6 = new Jump();

            c2jump6.Jumpstyle      = "129B";
            c2jump6.jumpDifficulty = 0.5;



            Assert.AreEqual(true, contender1.IsJumpListEmpty());
            Assert.AreEqual(true, contender2.IsJumpListEmpty());
            Assert.AreEqual(true, contender3.IsJumpListEmpty());

            contender1.Id          = 1;
            contender1.Name        = "Alfred Fjällvard";
            contender1.Nationality = "Norway";
            contender1.add_jump(c0jump0);
            contender1.add_jump(c0jump1);
            contender1.add_jump(c0jump2);
            contender1.add_jump(c0jump3);
            contender1.add_jump(c0jump4);
            contender1.add_jump(c0jump5);
            contender1.add_jump(c0jump6);

            contender2.Id          = 2;
            contender2.Name        = "Dicken Larsen";
            contender2.Nationality = "Denmark";
            contender2.add_jump(c1jump0);
            contender2.add_jump(c1jump1);
            contender2.add_jump(c1jump2);
            contender2.add_jump(c1jump3);
            contender2.add_jump(c1jump4);
            contender2.add_jump(c1jump5);
            contender2.add_jump(c1jump6);

            contender3.Id          = 3;
            contender3.Name        = "Stefan Lundmark";
            contender3.Nationality = "Sweden";
            contender3.add_jump(c2jump0);
            contender3.add_jump(c2jump1);
            contender3.add_jump(c2jump2);
            contender3.add_jump(c2jump3);
            contender3.add_jump(c2jump4);
            contender3.add_jump(c2jump5);
            contender3.add_jump(c2jump6);

            Assert.AreEqual(false, contender1.IsJumpListEmpty());
            Assert.AreEqual(false, contender2.IsJumpListEmpty());
            Assert.AreEqual(false, contender3.IsJumpListEmpty());

            Assert.AreEqual(true, SimOS2017.IsContenderListEmpty());
            SimOS2017.add_contender(contender1);
            SimOS2017.add_contender(contender2);
            SimOS2017.add_contender(contender3);
            Assert.AreEqual(false, SimOS2017.IsContenderListEmpty());

            //tävling skapad och ska nu öppnas för att bli dömd av domare
            Judge judge1 = new Judge();
            Judge judge2 = new Judge();
            Judge judge3 = new Judge();

            SimOS2017.add_judge(judge1);
            SimOS2017.add_judge(judge2);
            SimOS2017.add_judge(judge3);



            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(0, SimOS2017.ii);
            Assert.AreEqual(0, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(4, 2, 2);    //hoppnr1
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(0, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(2, 6, 4);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(0, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(8, 8, 7);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(3, SimOS2017.ii);
            Assert.AreEqual(0, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(5, 5, 5);    //hoppnr2
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(1, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(4, 4, 4);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(1, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(8, 8, 8);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(3, SimOS2017.ii);
            Assert.AreEqual(1, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(10, 9, 9);    //hoppnr3
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(2, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(8, 7, 8);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(2, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(6, 6, 6);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(3, SimOS2017.ii);
            Assert.AreEqual(2, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(7, 6, 6);    //hoppnr4
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(3, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(8, 7, 8);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(3, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(7, 9, 6);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(3, SimOS2017.ii);
            Assert.AreEqual(3, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(5, 5, 4);    //hoppnr5
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(4, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(3, 3, 2);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(4, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(7, 5, 5);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(3, SimOS2017.ii);
            Assert.AreEqual(4, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(5, 5, 5);    //hoppnr6
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(5, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(4, 6, 4);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(5, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(7, 6, 8);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            Assert.AreEqual(3, SimOS2017.ii);
            Assert.AreEqual(5, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(6, 3, 4);    //hoppnr7
            Assert.AreEqual(1, SimOS2017.ii);
            Assert.AreEqual(6, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(5, 6, 7);
            Assert.AreEqual(3, SimOS2017.ContenderList.Count);
            Assert.AreEqual(2, SimOS2017.ii);
            Assert.AreEqual(6, SimOS2017.jj);
            SimOS2017.judge_gives_jumpPoints_to_contender_in_contest(9, 9, 6);

            ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            SimOS2017.printShit();



            Assert.AreEqual(48, (int)(SimOS2017.ContenderList[0].ListJumps[0].Point * 10));
            Assert.AreEqual(96, (int)(SimOS2017.ContenderList[1].ListJumps[0].Point * 10));
            Assert.AreEqual(138, (int)(SimOS2017.ContenderList[2].ListJumps[0].Point * 10));

            Assert.AreEqual(15, (int)(SimOS2017.ContenderList[0].ListJumps[1].Point * 10));
            Assert.AreEqual(60, (int)(SimOS2017.ContenderList[1].ListJumps[1].Point * 10));
            Assert.AreEqual(96, (int)(SimOS2017.ContenderList[2].ListJumps[1].Point * 10));

            Assert.AreEqual(112, (int)(SimOS2017.ContenderList[0].ListJumps[2].Point * 10));
            Assert.AreEqual(92, (int)(SimOS2017.ContenderList[1].ListJumps[2].Point * 10));
            Assert.AreEqual(72, (int)(SimOS2017.ContenderList[2].ListJumps[2].Point * 10));

            Assert.AreEqual(152, (int)(SimOS2017.ContenderList[0].ListJumps[3].Point * 10));
            Assert.AreEqual(46, (int)(SimOS2017.ContenderList[1].ListJumps[3].Point * 10));
            Assert.AreEqual(44, (int)(SimOS2017.ContenderList[2].ListJumps[3].Point * 10));

            Assert.AreEqual(126, (int)(SimOS2017.ContenderList[0].ListJumps[4].Point * 10));
            Assert.AreEqual(72, (int)(SimOS2017.ContenderList[1].ListJumps[4].Point * 10));
            Assert.AreEqual(136, (int)(SimOS2017.ContenderList[2].ListJumps[4].Point * 10));

            Assert.AreEqual(120, (int)(SimOS2017.ContenderList[0].ListJumps[5].Point * 10));
            Assert.AreEqual(28, (int)(SimOS2017.ContenderList[1].ListJumps[5].Point * 10));
            Assert.AreEqual(42, (int)(SimOS2017.ContenderList[2].ListJumps[5].Point * 10));

            Assert.AreEqual(117, (int)(SimOS2017.ContenderList[0].ListJumps[6].Point * 10));
            Assert.AreEqual(162, (int)(SimOS2017.ContenderList[1].ListJumps[6].Point * 10));
            Assert.AreEqual(120, (int)(SimOS2017.ContenderList[2].ListJumps[6].Point * 10));

            Assert.AreEqual("Alfred Fjällvard", SimOS2017.find_winner());

            Assert.AreEqual(false, SimOS2017.ContestFinished);
            SimOS2017.EndContest();
            Assert.AreEqual(true, SimOS2017.ContestFinished);
        }
Пример #29
0
        public void Testjudge_gives_jumpPoints_to_contender_in_contest()
        {
            Contest contest = new Contest();
            Judge   judge1  = new Judge();
            Judge   judge2  = new Judge();
            Judge   judge3  = new Judge();

            Contender contender1 = new Contender();
            Contender contender2 = new Contender();

            Jump c1Jump1 = new Jump();

            c1Jump1.Jumpstyle      = "100A";
            c1Jump1.jumpDifficulty = 0.5;
            Jump c1Jump2 = new Jump();

            c1Jump2.Jumpstyle      = "101B";
            c1Jump2.jumpDifficulty = 0.6;
            Jump c1Jump3 = new Jump();

            c1Jump3.Jumpstyle      = "123A";
            c1Jump3.jumpDifficulty = 0.1;
            Jump c1Jump4 = new Jump();

            c1Jump4.Jumpstyle      = "203A";
            c1Jump4.jumpDifficulty = 0.3;
            Jump c1Jump5 = new Jump();

            c1Jump5.Jumpstyle      = "431A";
            c1Jump5.jumpDifficulty = 0.8;
            Jump c1Jump6 = new Jump();

            c1Jump6.Jumpstyle      = "303A";
            c1Jump6.jumpDifficulty = 0.5;
            Jump c1Jump7 = new Jump();

            c1Jump7.Jumpstyle      = "309B";
            c1Jump7.jumpDifficulty = 0.4;

            contender1.add_jump(c1Jump1);
            contender1.add_jump(c1Jump2);
            contender1.add_jump(c1Jump3);
            contender1.add_jump(c1Jump4);
            contender1.add_jump(c1Jump5);
            contender1.add_jump(c1Jump6);
            contender1.add_jump(c1Jump7);

            Jump c2Jump1 = new Jump();

            c2Jump1.Jumpstyle      = "234A";
            c2Jump1.jumpDifficulty = 0.6;
            Jump c2Jump2 = new Jump();

            c2Jump2.Jumpstyle      = "300B";
            c2Jump2.jumpDifficulty = 0.4;
            Jump c2Jump3 = new Jump();

            c2Jump3.Jumpstyle      = "108B";
            c2Jump3.jumpDifficulty = 0.4;
            Jump c2Jump4 = new Jump();

            c2Jump4.Jumpstyle      = "103B";
            c2Jump4.jumpDifficulty = 0.7;
            Jump c2Jump5 = new Jump();

            c2Jump5.Jumpstyle      = "101A";
            c2Jump5.jumpDifficulty = 0.5;
            Jump c2Jump6 = new Jump();

            c2Jump6.Jumpstyle      = "100B";
            c2Jump6.jumpDifficulty = 0.5;
            Jump c2Jump7 = new Jump();

            c2Jump7.Jumpstyle      = "252A";
            c2Jump7.jumpDifficulty = 0.6;

            contender2.add_jump(c2Jump1);
            contender2.add_jump(c2Jump2);
            contender2.add_jump(c2Jump3);
            contender2.add_jump(c2Jump4);
            contender2.add_jump(c2Jump5);
            contender2.add_jump(c2Jump6);
            contender2.add_jump(c2Jump7);

            contest.add_contender(contender1);
            contest.add_contender(contender2);

            contest.judge_gives_jumpPoints_to_contender_in_contest(4, 2, 2);    //hoppnr1
            //contest.judge_gives_jumpPoints_to_contender_in_contest(2, 6, 4);

            //contest.judge_gives_jumpPoints_to_contender_in_contest(6, 5, 5);    //hoppnr2
            //contest.judge_gives_jumpPoints_to_contender_in_contest(2, 3, 5);

            //contest.judge_gives_jumpPoints_to_contender_in_contest(4, 4, 2);    //hoppnr3
            //contest.judge_gives_jumpPoints_to_contender_in_contest(5, 6, 7);

            //contest.judge_gives_jumpPoints_to_contender_in_contest(8, 4, 3);    //hoppnr4
            //contest.judge_gives_jumpPoints_to_contender_in_contest(2, 8, 6);

            //contest.judge_gives_jumpPoints_to_contender_in_contest(2, 7, 4);    //hoppnr5
            //contest.judge_gives_jumpPoints_to_contender_in_contest(1, 6, 5);

            //contest.judge_gives_jumpPoints_to_contender_in_contest(6, 6, 6);    //hoppnr6
            //contest.judge_gives_jumpPoints_to_contender_in_contest(6, 3, 6);

            //contest.judge_gives_jumpPoints_to_contender_in_contest(9, 4, 5);    //hoppnr7
            //contest.judge_gives_jumpPoints_to_contender_in_contest(10, 5, 7);

            Assert.AreEqual(40, (int)(contest.ContenderList[0].ListJumps[0].Point * 10));
            //Assert.AreEqual(72, (int)(contest.ContenderList[1].ListJumps[0].Point * 10));

            //Assert.AreEqual(96, (int)(contest.ContenderList[0].ListJumps[1].Point * 10));
            //Assert.AreEqual(40, (int)(contest.ContenderList[1].ListJumps[1].Point * 10));

            //Assert.AreEqual(10, (int)(contest.ContenderList[0].ListJumps[2].Point * 10));
            //Assert.AreEqual(72, (int)(contest.ContenderList[1].ListJumps[2].Point * 10));

            //Assert.AreEqual(45, (int)(contest.ContenderList[0].ListJumps[3].Point * 10));
            //Assert.AreEqual(112, (int)(contest.ContenderList[1].ListJumps[3].Point * 10));

            //Assert.AreEqual(104, (int)(contest.ContenderList[0].ListJumps[4].Point * 10));
            //Assert.AreEqual(60, (int)(contest.ContenderList[1].ListJumps[4].Point * 10));

            //Assert.AreEqual(90, (int)(contest.ContenderList[0].ListJumps[5].Point * 10));
            //Assert.AreEqual(75, (int)(contest.ContenderList[1].ListJumps[5].Point * 10));

            //Assert.AreEqual(72, (int)(contest.ContenderList[0].ListJumps[6].Point * 10));
            //Assert.AreEqual(132, (int)(contest.ContenderList[1].ListJumps[6].Point * 10));
            contest.printShit();
        }
Пример #30
0
            public static void Main(string[] args)
            {
                Contender contender  = new Contender();
                Contender contender1 = new Contender();

                Jump jump1 = new Jump();
                Jump jump2 = new Jump();
                Jump jump3 = new Jump();
                Jump jump4 = new Jump();

                jump1.Jumpstyle        = "301A";
                jump2.Jumpstyle        = "31A";
                jump3.Jumpstyle        = "3901A";
                jump4.Jumpstyle        = "3081A";
                contender.Name         = "Viktor Lundin";
                contender1.Name        = "Carlos Mantero";
                contender.Nationality  = "Sweden";
                contender1.Nationality = "Sweden";
                contender.add_jump(jump4);
                contender.add_jump(jump3);
                contender1.add_jump(jump1);
                contender1.add_jump(jump2);
                Contest contest = new Contest();

                contest.add_contender(contender);
                contest.add_contender(contender1);

                TcpServer server = TcpServer.Instance(); //Startar servern och börjar lyssna efter domarklienter
                String    infoStringforJudges = String.Empty, str, PointString;
                int       j = 0;

                try
                {
                    str = ReadLine();
                    foreach (var x in contest.ContenderList)
                    {
                        for (int i = 0; i < contest.ContenderList.Count; i++)
                        {
                            infoStringforJudges = (contest.ContenderList[i].Name + " " + contest.ContenderList[i].Nationality + " " + contest.ContenderList[i].ListJumps[j].Jumpstyle);
                            server.SendToAllClients(infoStringforJudges);
                            lock (server.ListHandleTcpClients)
                            {
                                foreach (var judge in server.ListHandleTcpClients)
                                {
                                    PointString = String.Empty;
                                    PointString = judge.StreamReader.ReadLine();
                                    contest.ContenderList[i].ListJumps[j].Point += double.Parse(PointString, System.Globalization.NumberStyles.AllowDecimalPoint);
                                } //För att få in jumpdifficulty gör en till foreach loop som går igenom alla hopp och gångrar med dess svårighetsgrad.
                            }
                        }
                        j++;
                    }
                    foreach (var item in contest.ContenderList)
                    {
                        item.summeraPoints();
                    }
                    foreach (var item in contest.ContenderList)
                    {
                        Console.WriteLine(item.Name + " " + item.totalPoints);
                    }
                }
                catch (Exception)
                {
                    throw;
                }
                finally
                {
                    Thread.Sleep(5000);
                    server.KillThreads();
                }
            }