private void SetContainers() { containers = new Container[containersCount]; ContainersUI containerManager = FindObjectOfType <ContainersUI>(); Container[] uiContainers = containerManager.GetContainers(containersCount); for (int i = 0; i < containersCount; i++) { containers[i] = uiContainers[i]; } containers[currentIndex].HighLight(); }
private void Start() { containersManager = FindObjectOfType <ContainersUI>(); containersManager.LockAllBarrels(); }
private bool AreContainersAvaible() { ContainersUI containersUI = FindObjectOfType <ContainersUI>(); return(containersUI.AreContainersAvailable()); }