private static UnitScenarioWithAllSupportedStepsInRandomOrder CreateSut() { var container = new ContainerFor <ConcreteObjectWithNoConstructor>(Substitute.For <IContainer>()); var sut = new UnitScenarioWithAllSupportedStepsInRandomOrder { Container = container }; return(sut); }
public void scenario_title_should_be_number_and_class_name_if_number_greater_than_zero() { var container = new ContainerFor <ConcreteObjectWithNoConstructor>(Substitute.For <IContainer>()); var sut = new UserStoryScenarioWithAllSupportedStepsInRandomOrder { Container = container, Number = 3 }; sut.Title.ShouldBe("Scenario 03: User Story Scenario With All Supported Steps In Random Order"); }
public void scenario_title_should_be_class_name_only_if_scenario_is_zero() { var container = new ContainerFor <ConcreteObjectWithNoConstructor>(Substitute.For <IContainer>()); var sut = new UserStoryScenarioWithAllSupportedStepsInRandomOrder { Container = container }; sut.Title.ShouldBe("User Story Scenario With All Supported Steps In Random Order"); }
public void scenario_title_should_be_number_and_class_name_if_number_greater_than_zero() { var container = new ContainerFor<ConcreteObjectWithNoConstructor>(Substitute.For<IContainer>()); var sut = new UserStoryScenarioWithAllSupportedStepsInRandomOrder {Container = container, Number = 3}; sut.Title.ShouldBe("Scenario 03: User Story Scenario With All Supported Steps In Random Order"); }
public void scenario_title_should_be_class_name_only_if_scenario_is_zero() { var container = new ContainerFor<ConcreteObjectWithNoConstructor>(Substitute.For<IContainer>()); var sut = new UserStoryScenarioWithAllSupportedStepsInRandomOrder {Container = container}; sut.Title.ShouldBe("User Story Scenario With All Supported Steps In Random Order"); }
private static UnitScenarioWithAllSupportedStepsInRandomOrder CreateSut() { var container = new ContainerFor<ConcreteObjectWithNoConstructor>(Substitute.For<IContainer>()); var sut = new UnitScenarioWithAllSupportedStepsInRandomOrder { Container = container }; return sut; }