Пример #1
0
    void Start()
    {
        input = gameObject.AddComponent <InputAggregator>();

        rb = GetComponent <Rigidbody>();

        contactTracker = ContactTracker.AttachOrFind(gameObject);
    }
Пример #2
0
    void Start()
    {
        rb = GetComponentInParent <Rigidbody>();

        contactTracker = ContactTracker.AttachOrFind(transform.root.gameObject);
    }