void Start() { statCubeBoardModel = GameObjectHelper.getUIController().getPlayerStatCubeBoardModel(true); actionModel = GameObjectHelper.getScriptFromModel <ActionCardModel>(this.gameObject); constantsSingleton = GameObjectHelper.getConstantsSingleton(); speedText = speedTextObject.GetComponent <TextMesh>(); speedTextMesh = speedTextObject.GetComponent <MeshRenderer>(); attackText = attackTextObject.GetComponent <TextMesh>(); attackTextMesh = attackTextObject.GetComponent <MeshRenderer>(); }
public static Tweener HoverPunch(this Transform t) { ConstantsSingleton s = GameObjectHelper.getConstantsSingleton(); return(t.DOPunchScale(s.HoverPunchVector, s.HoverPunchDuration, s.HoverPunchVibrato, s.HoverPunchElasticity)); }