Пример #1
0
    void Start()
    {
        statCubeBoardModel = GameObjectHelper.getUIController().getPlayerStatCubeBoardModel(true);
        actionModel        = GameObjectHelper.getScriptFromModel <ActionCardModel>(this.gameObject);
        constantsSingleton = GameObjectHelper.getConstantsSingleton();

        speedText     = speedTextObject.GetComponent <TextMesh>();
        speedTextMesh = speedTextObject.GetComponent <MeshRenderer>();

        attackText     = attackTextObject.GetComponent <TextMesh>();
        attackTextMesh = attackTextObject.GetComponent <MeshRenderer>();
    }
Пример #2
0
    public static Tweener HoverPunch(this Transform t)
    {
        ConstantsSingleton s = GameObjectHelper.getConstantsSingleton();

        return(t.DOPunchScale(s.HoverPunchVector, s.HoverPunchDuration, s.HoverPunchVibrato, s.HoverPunchElasticity));
    }