Пример #1
0
        public EffectSet GetEffectSet(Constants.SpecialAbilityEffectType effectType)
        {
            switch (effectType)
            {
            case Constants.SpecialAbilityEffectType.AttackEffect:
                List <Effect> attackBundle = new List <Effect>();

                for (int i = 0; i < attacks.Count; i++)
                {
                    EffectAttack clonedAttack = new EffectAttack(attacks[i]);
                    attackBundle.Add(clonedAttack);
                }

                EffectSet attackEffect = new EffectSet(effectType, attackBundle);

                return(attackEffect);

            case Constants.SpecialAbilityEffectType.StatusEffect:
                List <Effect> statusBundle = new List <Effect>();

                for (int i = 0; i < statusEffects.Count; i++)
                {
                    EffectStatus clonedStatus = new EffectStatus(statusEffects[i]);
                    statusBundle.Add(clonedStatus);
                }

                EffectSet statusAttacks = new EffectSet(effectType, statusBundle);

                return(statusAttacks);

            default:
                return(null);
            }
        }
Пример #2
0
    private void ShowEffectOfType(Constants.SpecialAbilityEffectType effectType, SpecialAbilityData.EffectHolder effects)
    {
        switch (effectType)
        {
        case Constants.SpecialAbilityEffectType.AttackEffect:
            EditorGUILayout.Separator();

            effects.attacks = EditorHelper.DrawExtendedList("Attacks", effects.attacks, "Attack", DrawEffectList);

            break;

        case Constants.SpecialAbilityEffectType.StatusEffect:
            effects.statusEffects = EditorHelper.DrawExtendedList("Status Effects", effects.statusEffects, "Status", DrawEffectList);

            break;
        }
    }
Пример #3
0
 private Constants.SpecialAbilityEffectType DrawSpecialAbilityTypes(List <Constants.SpecialAbilityEffectType> list, int index)
 {
     Constants.SpecialAbilityEffectType result = EditorHelper.EnumPopup("Effect Type", list[index]);
     return(result);
 }
Пример #4
0
 public EffectSet(Constants.SpecialAbilityEffectType effectType, List <Effect> effects)
 {
     this.effects    = effects;
     this.effectType = effectType;
 }