public static FoodTicket Create(Constants.FoodType food) { FoodTicket newTicket = Instantiate <GameObject>(Resources.Load <GameObject>("Prefabs/UI/FoodTicket")).GetComponent <FoodTicket>(); newTicket.TargetFood = food; newTicket.GetComponent <SpriteRenderer>().sprite = Resources.Load <Sprite>("Sprites/UI/Foods/" + food.ToString()); newTicket.transform.SetParent(null); return(newTicket); }
public void SetFood(Constants.FoodType food) { this.SelectedFood = food; VisitorManager.Instance.OnFoodSelected(); }