static bool ConsoleEventHandler(ConsoleHandlerEventCode eventCode) { if (eventCode == ConsoleHandlerEventCode.CTRL_CLOSE_EVENT) { Console.WriteLine("Exiting because user closed Console", eventCode); Thread.Sleep(500); ExecuteCommand("//shutdown", null); } return(false); }
static bool ConsoleEventHandler(ConsoleHandlerEventCode eventCode) { if (eventCode == ConsoleHandlerEventCode.CTRL_CLOSE_EVENT) { Console.WriteLine("Exiting because user closed Console", eventCode); // CloseSystem(); Environment.Exit(0); } return(false); }
private bool ConsoleEventHandler(ConsoleHandlerEventCode eventCode) { // Handle close event here... switch (eventCode) { case ConsoleHandlerEventCode.CTRL_CLOSE_EVENT: OnClose(); break; } return false; }
static bool ConsoleEventHandler(ConsoleHandlerEventCode eventCode) { if (eventCode == ConsoleHandlerEventCode.CTRL_CLOSE_EVENT) { Console.WriteLine("Exiting because user closed Console", eventCode); Thread.Sleep(500); ExecuteCommand("//shutdown", null); } return false; }
static bool ConsoleEventHandler(ConsoleHandlerEventCode eventCode) { if (eventCode == ConsoleHandlerEventCode.CTRL_CLOSE_EVENT) { Console.WriteLine("Exiting because user closed Console", eventCode); // CloseSystem(); Environment.Exit(0); } return false; }