Пример #1
0
 /// <summary>
 /// This method draws any text to the buffer with given color.
 /// To change the color, pass in a value above 0. (0 being black text, 15 being white text).
 /// Put in the starting width and height you want the input string to be.
 /// </summary>
 /// <param name="str"></param>
 /// <param name="x"></param>
 /// <param name="y"></param>
 /// <param name="attribute"></param>
 public void Draw(String str, int x, int y, ConsoleCharAttribute attribute) //Draws the image to the buffer
 {
     if (x > windowWidth - 1 || y > windowHeight - 1)
     {
         throw new System.ArgumentOutOfRangeException();
     }
     if (str != null)
     {
         Char[] temp = str.ToCharArray();
         int    tc   = 0;
         foreach (Char le in temp)
         {
             buf[(x + tc) + (y * width)].Char.AsciiChar = (byte)(int)le; //Height * width is to get to the correct spot (since this array is not two dimensions).
             if (attribute.Attribute != 0)
             {
                 buf[(x + tc) + (y * width)].Attributes = attribute;
             }
             tc++;
         }
     }
 }
Пример #2
0
 /// <summary>
 /// Creates a new instance of the ConsoleCharInfo structure.
 /// </summary>
 /// <param name="aChar">The ASCII character.</param>
 /// <param name="attr">Character attributes.</param>
 public ConsoleCharInfo(byte aChar, ConsoleCharAttribute attr)
 {
     cUnicodeChar = '\x0';
     bAsciiChar   = aChar;
     this.attr    = attr;
 }
Пример #3
0
 /// <summary>
 /// Creates a new instance of the ConsoleCharInfo structure.
 /// </summary>
 /// <param name="uChar">The Unicode character.</param>
 /// <param name="attr">Character attributes.</param>
 public ConsoleCharInfo(char uChar, ConsoleCharAttribute attr)
 {
     bAsciiChar   = 0;
     cUnicodeChar = uChar;
     this.attr    = attr;
 }