public static void SetCommandInServer(string command, double value) { bool erroConnnection = false; Task serverTask = Task.Run(() => { try { StablishedConnnectionToServer(); double d = Math.Truncate(value * 1000) / 1000; string strToSend = d.ToString().Replace(',', '.'); string set_msg = $"set {command} {strToSend}\n"; string answer = $" {ConnectionToServer.sendMessage(Sender, set_msg)}"; } catch (ServerConnectionManager.FlightSimulatorConnectionException) { erroConnnection = true; } }); serverTask.Wait(); if (erroConnnection) { throw new FlightSimulatorConnectionException("Error connection with Server\n"); } }
public static void GetIndicatorsFromServer(IndicatorCollection IndicatorList) { try { StablishedConnnectionToServer(); NumberFormatInfo nfi = new NumberFormatInfo(); nfi.NumberDecimalSeparator = "."; string answer; for (int i = 0; i < ViewConstants.get_indicators.Length; i++) { answer = ConnectionToServer.sendEspecificMessageToGets(Sender, ViewConstants.get_indicators[i]); try { double d = Convert.ToDouble(answer, nfi); IndicatorList[i] = new Indicator() { Name = ViewConstants.indicators_name[i], Value = d }; } catch (FormatException) { //In Case of ERR, do nothing } } } catch (SocketException) { throw new FlightSimulatorConnectionException("It wasn't able to connect to the Server\n"); } }
public virtual void OnDisconnect() { connectionToServer = null; if (spawned) { Destroy(gameObject); } }
void CloseConnection() { if (_clientInfo != null && _clientInfo.LoggedIn) { this._clientInfo.LoggedIn = false; } ConnectionToServer.CloseConnection(); }
public static void ChangeCoinsDown(double _coins) { if (_coins > 0) { Coins -= _coins; Statistic.t2 += _coins; ConnectionToServer.SendChangeCoins(-_coins); Tools.Message(MessageStatus.Info, string.Format(Localization.GetText("Text41"), Math.Round(_coins, 2))); } }
private static void GetCarAction() { foreach (var car in Cars.Where(x => x.Status == CarStatus.Idle)) { var act = ConnectionToServer.GetCarAction(car.Id); if (act != null) { JObject a = JObject.Parse(act); if (a.Properties().Count() > 0) { string com = a.Property("command").Value.ToString(); switch (com.Split(' ')[0]) { case "Run": { Node n = Graph.FindNodeById(int.Parse(com.Split(' ')[1])); if (n != null) { car.Run(n); } else { Tools.Message(MessageStatus.Error, "Error node id in command: " + com, true); } break; } case "Fueling": { car.Refueling(); break; } case "Repair": { car.Repair(); break; } case "Return": { car.Return(); break; } default: { Tools.Message(MessageStatus.Error, "Error command: " + com, true); break; } } } } } }
private void SendChanges() { JObject newcar = new JObject(); newcar["id"] = this.Id; newcar["x"] = this.Position.X; newcar["y"] = this.Position.Y; newcar["fuel"] = this.Fuel; newcar["wearout"] = this.Wearout; newcar["load"] = this.Capacity; newcar["status"] = GetIdStatus(); ConnectionToServer.SendChangeCarStatus(newcar.ToString()); }
public static void StablishedConnnectionToServer() { try { if ((Sender == null || (Sender != null && Sender.Connected == false)) && !cancelConnection) { Sender = ConnectionToServer.openSocketToServer(); } } catch (SocketException) { throw new FlightSimulatorConnectionException("It wasn't able to connect to the Server\n"); } }
//public ControllerMineSweeperGameCode C_MineSweeperGame { get; set; } //public ControllerLeaderBoard C_LeaderBoard { get; set; } //public ControllerOptions C_OptionsForm { get; set; } //public ControllerRegister C_RegisterForm { get; set; } //public ControllerLogin C_LoginPage { get; set; } //public ControllerSearchUser C_SearchPage { get; set; } // Controllers //public static FormVencedor V_Vencedor { get; private set; } //public static GameController C_Master { get; private set; } /// <summary> /// Initializes the singleton application object. This is the first line of authored code /// executed, and as such is the logical equivalent of main() or WinMain(). /// </summary> public App() { this.InitializeComponent(); this.Suspending += OnSuspending; M_Grelha = new TileGrid(); M_Status = new ConnectionToServer(); M_Options = new Options(); M_BestScores = new BestScores(); // class que vai permitir a reprodução de audio SoundPlayer = new SoundEffects(); C_Master = new GameController(); }
private static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); // Model M_Grelha = new TileGrid(); M_Status = new ConnectionToServer(); M_Options = new Options(); M_BestScores = new BestScores(); // View V_StartForm = new FormStart(); V_MineSweeperGame = new FormMinesweeper(); V_Login = new FormLogin(); V_Register = new FormRegister(); V_Vencedor = new FormVencedor(); // Controlador C_Master = new GameController(); Application.Run(V_StartForm); }
public static void HandlePackage(byte[] package, int playerId = -1) { try { IncomingGameEvent gameEvent; switch ((IncomingGameEventTypes)package[0]) { case IncomingGameEventTypes.ChangeVelocity: gameEvent = new ChangeVelocity(package); break; case IncomingGameEventTypes.Split: Console.WriteLine("SPLIT"); gameEvent = new Split(package); break; case IncomingGameEventTypes.ConnectionToServer: gameEvent = new ConnectionToServer(package); break; case IncomingGameEventTypes.LeaveGame: gameEvent = new LeaveGame(package); break; default: throw new Exception(String.Format("Incorrect package type: {0}", (IncomingGameEventTypes)package[0])); break; } OnPackageIncame?.Invoke(null, new OnPackageIncameEventArgs(gameEvent)); } catch (Exception e) { Console.WriteLine(e.Message); } }
public static void BuyCar(int idType) { var type = Settings.FindTypeById(idType); if (type == null) { Tools.Message(MessageStatus.Info, string.Format(Localization.GetText("Text62"), idType), true); return; } if (!SimulationRun) { Tools.Message(MessageStatus.Info, Localization.GetText("Text42"), true); return; } if (Coins < type.CostCar) { Tools.Message(MessageStatus.Info, Localization.GetText("Text43"), true); return; } Car car = new Car(type); int maxId = Cars.Count > 0 ? Cars.Max(c => c.Id) : 0; car.Id = maxId + 1; ChangeCoinsDown(type.CostCar); Cars.Add(car); OnCreateCar?.Invoke(car); JObject newcar = new JObject(); newcar["id"] = car.Id; newcar["type"] = car.Type.Id; newcar["x"] = car.Position.X; newcar["y"] = car.Position.Y; newcar["fuel"] = car.Fuel; newcar["wearout"] = car.Wearout; newcar["load"] = car.Capacity; newcar["status"] = car.GetIdStatus(); ConnectionToServer.SendAddCar(newcar.ToString()); //Util.ConnectionToServer.SendDataToServer("Add car"); }
public virtual void OnConnect(ConnectionToServer connection) { }
private void Button_Click_4(object sender, RoutedEventArgs e) { ConnectionToServer.SendSimulationStatus(true); }
private void Button_Click_2(object sender, RoutedEventArgs e) { //ConnectionToServer.Test(); ConnectionToServer.SendChangeCoins(50); }
public static void LoadSettings() { XDocument settings = XDocument.Load("Settings.xml"); foreach (var set in settings.Root.Elements()) { switch (set.Name.LocalName) { case "graph": { foreach (var n in set.Element("nodes").Elements()) { graph.AddNode(new Point(double.Parse(n.Attribute("x").Value), double.Parse(n.Attribute("y").Value)), int.Parse(n.Attribute("id").Value)); } foreach (var l in set.Element("links").Elements()) { graph.AddLink(graph.FindNodeById(int.Parse(l.Attribute("node1").Value)), graph.FindNodeById(int.Parse(l.Attribute("node2").Value))); } break; } case "objects": { foreach (var o in set.Elements()) { if (o.Name.LocalName == "container") { AddContainer(int.Parse(o.Attribute("id").Value), int.Parse(o.Attribute("node").Value)); } if (o.Name.LocalName == "station") { AddStation(int.Parse(o.Attribute("id").Value), int.Parse(o.Attribute("node").Value)); } if (o.Name.LocalName == "dump") { AddDump(int.Parse(o.Attribute("id").Value), int.Parse(o.Attribute("node").Value)); } } break; } case "variables": { foreach (var o in set.Elements()) { Settings.LoadVar(o.Attribute("name").Value, o.Attribute("value").Value); } break; } case "local": { Localization.SetDitionary(set); break; } case "typecar": { Settings.LoadTypeCar(set); break; } } } dfs(Graph.ListNode[0]); if (Used.Count != Graph.ListNode.Count) { throw new Exception(Localization.GetText("Text44")); } foreach (Node node in Graph.ListNode) { if (node.OutLinks.Count == 0 || node.InLinks.Count == 0) { throw new Exception(Localization.GetText("Text44")); } } //ConnectionToServer.TestConnectToServer(); ConnectionToServer.SendJson(Graph.GetListNodes(), "Simulation", "LoadNodes"); ConnectionToServer.SendJson(GetSettings(), "Simulation", "LoadSettings"); }