Пример #1
0
        /// <summary>
        /// Creates the <see cref="CreateConnectionSocket"/> using the specified options and connects the socket.
        /// Assigns <see cref="LocalEndPoint"/> and <see cref="RemoteEndPoint"/>
        /// </summary>
        /// <param name="addressFamily"></param>
        /// <param name="socketType"></param>
        /// <param name="protocolType"></param>
        /// <param name="addressList"></param>
        /// <param name="port"></param>
        public virtual void Connect(System.Net.Sockets.AddressFamily addressFamily, System.Net.Sockets.SocketType socketType, System.Net.Sockets.ProtocolType protocolType, System.Net.IPAddress[] addressList, int port)
        {
            try
            {
                //Create the socket
                CreateConnectionSocket(addressFamily, socketType, protocolType);

                //Sample the clock
                LasRemoteConnectionStartedDateTime = System.DateTime.UtcNow;

                //Connect the socket
                ConnectionSocket.Connect(addressList, port);

                //Sample the clock
                LastRemoteConnectionCompletedDateTime = System.DateTime.UtcNow;
            }
            finally
            {
                //Assign the NetworkInterface
                NetworkInterface = Common.Extensions.NetworkInterface.NetworkInterfaceExtensions.GetNetworkInterface(ConnectionSocket);

                //Assign the LocalEndPoint
                LocalEndPoint = (System.Net.IPEndPoint)ConnectionSocket.LocalEndPoint;

                //Assign the RemoteEndPoint
                RemoteEndPoint = (System.Net.IPEndPoint)ConnectionSocket.RemoteEndPoint;

                //Call Connect to FlagConnected and call base logic.
                Connect();
            }
        }
Пример #2
0
        void LoopConnect()
        {
            Console.WriteLine("Connecting...");
            int attempts = 0;

            while (!ConnectionSocket.Connected)
            {
                try
                {
                    attempts++;
                    ConnectionSocket.Connect(ServerAddress, Port);
                    connectionLive = true;
                }
                catch (SocketException)
                {
                    Console.Clear();
                    Console.WriteLine("Failed, Connection attempts: " + attempts);
                }
            }

            Console.Clear();
            Console.WriteLine("Connected to " + ServerAddress + ":" + Port);
        }