private void NewClient_OnException(object sender, ConnectionErrorArgs e) { if (!(e.Error is ObjectDisposedException)) { Console.WriteLine("[TCPServer] Error: " + e.Error.Message); Console.WriteLine(e.Error.StackTrace); } }
private void Server_OnException(object sender, ConnectionErrorArgs e) { Console.WriteLine("Error: " + e.Error.Message); }
private void NewClient_OnException(object sender, ConnectionErrorArgs e) { Console.WriteLine("[TCPServer] Error: " + e.Error.Message); }
private void Client_OnException(object sender, ConnectionErrorArgs e) { Console.WriteLine("[UDPClient] Error: " + e.Error.Message); }
private void Listener_OnException(object sender, ConnectionErrorArgs e) { Console.WriteLine("[TCPServer] Error: " + e.Error.Message); Console.WriteLine(e.Error.StackTrace); }