/// <summary> /// 采集站 /// </summary> private void ShowCollections() { this.setPanelContent.Controls.Clear(); ConnectControl resControl = new ConnectControl(); resControl.Dock = DockStyle.Fill; this.setPanelContent.Controls.Add(resControl); }
public MainViewModel() { ChangeScreen changeScreen = ChangeScreenToRegistration; var connectModel = new ConnectViewModel(changeScreen); var connectControl = new ConnectControl(connectModel); Control = connectControl; }
private void UpdateComboBox(object sender, DeviceDataEventArgs e) { this.Dispatcher.Invoke(() => { UsbControl.InitializeDeviceList(); TcpControl.InitializeDeviceList(); ConnectControl.InitializeDeviceList(); }); }
/// <summary> /// 判断服务连接是否过期 /// </summary> /// <returns></returns> private bool IsServiceConnectExpire() { if (!ConnectControl.IsServiceConnectExpire(_x.FromUserName, 10, out _CS_OpenId)) { return(false); } else { return(true); } }
/// <summary> /// 判断是否建立客服连接 /// </summary> /// <returns></returns> private bool IsCustomConnectExpire() { if (!ConnectControl.IsCustomConnectExpire(_x.FromUserName, 10, out _AD_OpenId)) { return(false); } else { return(true); } }
private void Menu_JoinGame(object sender, EventArgs e) { _client = new GTTcpClient(); _playerListViewModel = new PlayerListViewModel(_client); _playerListViewModel.LostConnection += PlayerListViewModel_LostConnection; _lobbyViewModel = new LobbyViewModel(_client, _playerListViewModel); _lobbyViewModel.BackToMenu += LobbyViewModel_BackToMenu; _lobbyViewModel.BuildingStarted += LobbyViewModel_BuildingStarted; ConnectControl connectControl = new ConnectControl { DataContext = _lobbyViewModel }; _mainWindow.Content = connectControl; }
/// <summary> /// Trigger the connect button of the phone /// </summary> public void Connect() { ConnectControl.Trigger(); }