Пример #1
0
 // Update is called once per frame
 void Update()
 {
     // Handle escape key
     if (Input.GetKeyDown(KeyCode.Escape))
     {
         if (confirmDialog.IsConfirming())
         {
             confirmDialog.EndConfirmation();
         }
         else
         {
             CancelSave();
         }
     }
     // Handle enter key in confirmation dialog
     if (Input.GetKeyDown(KeyCode.Return) && confirmDialog.IsConfirming())
     {
         confirmDialog.EndConfirmation();
         SaveGame();
     }
 }