private async Task MainAsync() { _client = new DiscordSocketClient(new DiscordSocketConfig { AlwaysDownloadUsers = true }); _config = new ConfigModule(BuildConfig()); RegisterSub(); var services = ConfigureServices(); services.GetRequiredService <LogService>(); services.GetRequiredService <WalletService>(); await services.GetRequiredService <CommandHandlingService>().InitializeAsync(services); await _client.LoginAsync(TokenType.Bot, _config["token"]); await _client.StartAsync(); services.GetRequiredService <RainService>(); await Task.Delay(-1); }
/// <summary> /// Create a new instance of the game engine. A user /// is required to know how to run the engine. /// </summary> /// <param name="context">The executing context of the engine.</param> /// <param name="serviceLocator">The dependency locator.</param> protected GameEngine(IContext context, ServiceLocator serviceLocator) { if (instance != null) { throw new Exception("Two or more instances of the game engine exist!"); } this.Context = context; this.serviceLocator = serviceLocator; LogModule = new LogModule(this); ConfigModule = new ConfigModule(this); UserModule = new UserModule(this); CommandModule = new CommandConsoleModule(this); UIModule = new UIModule(this); NetModule = new NetModule(this); InputModule = new InputModule(this); this.Context.EngineTicker.OnInit += OnTickerInit; this.Context.EngineTicker.OnStart += OnTickerStart; this.Context.EngineTicker.OnUpdate += OnTickerUpdate; this.Context.EngineTicker.OnEnd += OnTickerEnd; SceneManager.sceneLoaded += SceneManagerSceneLoaded; instance = this; Core.Context.SetContext(context); }
public void OnClickConfirm() { UpdateValues(); ConfigModule.Apply(); ConfigState.Save(); Modal.PushMessageModal("Applied settings changes!", "Changes Applied", null, OnConfirmed, true); }
static void Main(string[] args) { ConfigModule conf = ConfigLoader.loadConfig("test_config.xml"); Dictionary <string, ConfigModule> parts = conf.SubModules; foreach (KeyValuePair <string, ConfigModule> configModule in parts) { Console.WriteLine(configModule.Key); if (configModule.Value.SubModules != null) { foreach (KeyValuePair <string, ConfigModule> subModule in configModule.Value.SubModules) { Console.WriteLine(subModule.Key); } } } ConfigModule dbConf = conf.getSubModule("DatabaseConnection"); foreach (KeyValuePair <string, ConfigModule> connection in dbConf.SubModules) { Console.WriteLine("Database connection: " + connection.Key); foreach (KeyValuePair <string, string> attribute in connection.Value.Attributes) { Console.WriteLine("\t" + attribute.Key + " = " + attribute.Value); } } ConfigModule onBaseConn = dbConf.getSubModule("onbase"); Console.WriteLine(onBaseConn.getAttribute("server")); }
public void OnClickConfirm() { UpdateValues(); ConfigState.Save(); ConfigModule.Apply(); //MappedInput.SetMapper(ConfigState.Instance.InputMapper); //we need to do this manually unfortunately... Modal.PushMessageModal("Applied settings changes!", "Changes Applied", null, OnConfirmed, true); }
void Update() { if (CCBase.Initialized) { ConfigModule.Apply(); GameObject.Find("Text").GetComponent <Text>().text = "Loaded!"; SceneManager.LoadScene("MainMenuScene"); } }
protected sealed override void Init() { logSource = base.logger; Log.Message("Sniper initializing"); instance = this; base.awake += () => { SetModdedModule.SetModded(); ReinCore.AddModHash(guid, Properties.Info.ver, useBuild, useRev, networkVer); ConfigModule.CreateAndLoadConfig(this); Properties.Tools.RegisterLanguageTokens(); SoundModule.LoadBank(); NetworkModule.SetupNetworking(); Default <Sprite> .value = UIModule.GetUnfinishedIcon(); UIModule.EditHudPrefab(); PrefabModule.CreatePrefab(); DisplayModule.CreateDisplayPrefab(); CatalogModule.RegisterBody(); CatalogModule.RegisterSurvivor(); CatalogModule.RegisterDoTType(); CatalogModule.RegisterDamageTypes(); CatalogModule.RegisterBuffTypes(); CatalogModule.RegisterOrbs(); CatalogModule.RegisterOverlays(); VFXModule.Init(); //UnlocksCore.AddUnlockable<WIPUnlockable>(false); }; base.start += () => { //MetaCatalog.LogCatalogState(); try { RoR2.Console.instance.SubmitCmd(null, "spp_disable_survivor Sniper"); } catch { } _ = TextureModule.GetExplosiveAmmoRamp(); _ = TextureModule.GetPlasmaAmmoRamp(); _ = TextureModule.GetStandardAmmoRamp(); _ = TextureModule.GetShockAmmoRamp(); _ = TextureModule.GetScatterAmmoRamp(); }; base.enable += HooksModule.Add; base.disable += HooksModule.Remove; base.fixedUpdate += () => dt = Time.fixedDeltaTime; Log.Message("Sniper loaded successfully"); }
static DiscordService() { // Service Setup // provider = ConfigureServices(); client = provider.GetRequiredService <DiscordSocketClient>(); funModule = provider.GetRequiredService <FunModule>(); configService = provider.GetRequiredService <ConfigModule>(); interactivity = provider.GetRequiredService <InteractivityService>(); commands = provider.GetRequiredService <CommandService>(); // Discord Events // client.Ready += ReadyAsync; client.Log += LogAsync; }
//To be completed private void LoadModule(Type moduleType) { BaseModule bm = null; if (moduleType == typeof(ConfigModule)) { bm = new ConfigModule(); } if (bm != null) { bm.IsAutoResiger = true; bm.Load(); } }
void Start() { if (mainCamera == null) { mainCamera = Camera.main; } rotatePoint = mainCamera.transform.position; LookAtCamera = transform.Find("LevelAxis").GetChild(0); gyroController = mainCamera.GetComponent <GyroController>(); configModule = ModuleManager.Instance.Get <ConfigModule>(); screenAnimation = transform.GetChild(0).GetComponent <Animation>(); _pet = LookAtCamera.GetChild(0); InitialRotate(); //StartCoroutine(GameHelper(28)); }
private void LoadElements(XDocument doc) { var root = doc.Root; if (root == null) { return; } var moduleElement = root.Element(XName.Get("modules", SchemaUrn)); if (moduleElement != null) { foreach (var componentNode in moduleElement.Elements(XName.Get("module", SchemaUrn))) { var attr = componentNode.Attribute("assembly"); var element = new ConfigModule(attr?.Value); _modules.Add(element); } } var sectionElement = root.Element(XName.Get("sections", SchemaUrn)); if (sectionElement != null) { foreach (var sectionNode in sectionElement.Elements(XName.Get("section", SchemaUrn))) { var nameAttr = sectionNode.Attribute("name"); var typeAttr = sectionNode.Attribute("type"); var element = new ConfigSection(nameAttr?.Value, typeAttr?.Value); _sections.Add(element); } } var configElement = root.Element(XName.Get("config", SchemaUrn)); if (configElement != null) { foreach (var element in configElement.Elements()) { _configElements.Add(element.Name.LocalName, element.ToString(SaveOptions.DisableFormatting)); } } }
public void Read(TProtocol iprot) { TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.String) { this.space = iprot.ReadBinary(); this.__isset.space = true; } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.I32) { this.module = (ConfigModule)iprot.ReadI32(); this.__isset.module = true; } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); }
protected override void OnStartup(StartupEventArgs e) { mutex = new Mutex(true, "GBCLV2", out bool ret); if (!ret) { MessageBox.Show("已经有一个我在运行了", "(>ㅂ< )", MessageBoxButton.OK, MessageBoxImage.Information); System.Environment.Exit(0); } Config = ConfigModule.LoadConfig(); Initialize_LauncherCore(); Initialize_ThemeColor(); Dispatcher.UnhandledException += UnhandledExceptionHandler; base.OnStartup(e); }
private void SelectionChanged(Object sender, int Item) { try { ConfigModule M = _ListeConfigModule[((CtrlTextComboBox)sender).Text]; _GroupeModule.Titre = M.Intitule; var ListeParams = M.ListeParametre; for (int i = 0; i < _MaxCtrl; i++) { if (i < ListeParams.Count) { var P = ListeParams[i]; CtrlCheckBox c = _ListeCheckBox[i]; CtrlTextBox t = _ListeTextBox[i]; if (P.Type == typeof(Boolean)) { c.Visible = true; t.Visible = false; c.Param = P; c.Caption = P.Intitule; c.ApplyParam(); } else if (P.Type == typeof(String)) { c.Visible = false; t.Visible = true; t.Param = P; t.LabelText = P.Intitule; t.ApplyParam(); } } else { _ListeCheckBox[i].Visible = false; _ListeTextBox[i].Visible = false; } } } catch (Exception e) { this.LogMethode(new Object[] { e }); } }
protected void Calque() { try { var G = _Calque.AjouterGroupe("Selectionner le module"); _TextComboBox = G.AjouterTextComboBox(""); _TextComboBox.OnSelectionChanged += SelectionChanged; _GroupeModule = _Calque.AjouterGroupe("Module"); for (int i = 0; i < _MaxCtrl; i++) { var cb = _GroupeModule.AjouterCheckBox("Titre"); cb.Visible = false; _ListeCheckBox.Add(cb); var tb = _GroupeModule.AjouterTexteBox("Titre", "Intitule"); tb.Visible = false; _ListeTextBox.Add(tb); } foreach (var nom in ConfigModule.ListeNomConfigModule) { ConfigModule M = new ConfigModule(nom); M.ChargerParametreBrut(); if (M.ListeParametre.Count > 0) { _ListeConfigModule.Add(nom, M); } } _TextComboBox.Liste = _ListeConfigModule.Keys.ToList(); } catch (Exception e) { this.LogMethode(new Object[] { e }); } }
public static void Configuration(ServiceConfigurator <ValidationService> config) { IKernel kernel = null; IDisposable webapiApp = null; config.ConstructUsing(() => { return(new ValidationService()); }); config.BeforeStartingService(h => { h.RequestAdditionalTime(ServerSettings.AdditionalStartupTime); kernel = ConfigModule.GetKernel(); log.Info("{0} Service Started", ServiceName); }); config.WhenStarted(s => { //configuration for hangfire server. //tells it to use in memory storage instead of having to have a SQL backend Hangfire.GlobalConfiguration.Configuration.UseMemoryStorage(); // tells hangfire which IoC to use when newing up jobs. Hangfire.GlobalConfiguration.Configuration.UseNinjectActivator(kernel); RunValidationServer(kernel); webapiApp = WebApp.Start(ServerSettings.WebAPIUrl, builder => { kernel.Get <ValidationService>().Configuration(builder); }); }); config.AfterStartingService(() => { #if DEBUG #endif }); config.WhenStopped(s => { if (kernel != null) { var busCleanup = kernel.Get <IBusCleanup>(); busCleanup.StopAllBuses(); log.Info("{0} Service Stopped - bus cleanup and kernel disposed", ServiceName); } //In theory, IBusCleanup should allow notifications to be sent before an app closes down. //However, in this case more time was required. //TODO - verify not needed System.Threading.Thread.Sleep(500); log.Info("{0} Service Stopped", ServiceName); webapiApp.Dispose(); kernel.Dispose(); }); }
public RainModule(RainService rainService, WalletService walletService, ConfigModule config) { _rainService = rainService; _walletService = walletService; _config = config; }
/// <summary> /// Creates XML configuration according to the specified configuration data. /// </summary> /// <param name="configRequirements">Data which describes necessary configuration.</param> /// <returns>XML config of service as serialized set of classes.</returns> public static ConfigurationXml CreateXmlConfigBasedOnRequirements( ConfigRequirements configRequirements) { configRequirements.ThrowIfNull(nameof(configRequirements)); var xmlConfigCreator = new XmlConfigCreator(); xmlConfigCreator.SetMessageHandlerType("ConsoleMessageHandler"); xmlConfigCreator.AddMessageHandlerParameter( new XElement("ConsoleMessageHandlerSetUnicode", "false") ); xmlConfigCreator.SetDefaultInStorageName("thing_names.csv"); xmlConfigCreator.SetCrawlersOutputFlag(false); xmlConfigCreator.SetAppraisersOutputFlag(false); xmlConfigCreator.SetDefaultOutStorageName("appraised_things.csv"); xmlConfigCreator.SetConnectionString( ConfigurationManager.AppSettings["ConnectionString"] ); xmlConfigCreator.AddRepository( ConfigModule.GetConfigForRepository("BasicInfo") ); foreach (var inputItem in configRequirements.Input) { ConfigContract.CheckAvailability(inputItem, ConfigContract.AvailableInput); xmlConfigCreator.AddInputter( ConfigModule.GetConfigForInputter(inputItem) ); } foreach (var serviceItem in configRequirements.Services) { ConfigContract.CheckAvailability(serviceItem, ConfigContract.AvailableServices); xmlConfigCreator.AddCrawler( ConfigModule.GetConfigForCrawler(serviceItem) ); xmlConfigCreator.AddRepository( ConfigModule.GetConfigForRepository(serviceItem) ); } foreach (var appraisalItem in configRequirements.Appraisals) { ConfigContract.CheckAvailability(appraisalItem, ConfigContract.AvailableAppraisals); xmlConfigCreator.AddAppraiser( ConfigModule.GetConfigForAppraiser(appraisalItem) ); } foreach (var outputItem in configRequirements.Output) { ConfigContract.CheckAvailability(outputItem, ConfigContract.AvailableOutput); xmlConfigCreator.AddOutputter( ConfigModule.GetConfigForOutputter(outputItem) ); } xmlConfigCreator.SetServiceType(ServiceType.TplDataflow); return(xmlConfigCreator.GetResult()); }
/// <summary> /// Creates default configuration of the service. If you want to customize components, use /// other methods to define what you want. /// </summary> /// <returns>Default XML config of service as serialized set of classes.</returns> public static ConfigurationXml CreateDefaultXmlConfig() { var xmlConfig = new ConfigurationXml { ShellConfig = new ShellConfig { MessageHandler = new MessageHandlerConfig { MessageHandlerType = "ConsoleMessageHandler", MessageHandlerParameters = new[] { ConfigModule.GetConfigForMessageHandlerParameter( "ConsoleMessageHandlerSetUnicode" ) } }, InputManager = new InputManagerConfig { DefaultInStorageName = "thing_names.csv", Inputters = new[] { ConfigModule.GetConfigForInputter("LocalFileReaderSimple"), } }, CrawlersManager = new CrawlersManagerConfig { CrawlersOutputFlag = false, Crawlers = new[] { ConfigModule.GetConfigForCrawler("Tmdb") } }, AppraisersManager = new AppraisersManagerConfig { AppraisersOutputFlag = false, Appraisers = new[] { ConfigModule.GetConfigForAppraiser("TmdbCommon") } }, OutputManager = new OutputManagerConfig { DefaultOutStorageName = "appraised_thing.csv", Outputters = new[] { ConfigModule.GetConfigForOutputter("LocalFileWriter"), } }, DataBaseManager = new DataBaseManagerConfig { ConnectionString = ConfigurationManager.AppSettings["ConnectionString"], Repositories = new[] { ConfigModule.GetConfigForRepository("Tmdb") } } }, ServiceType = ServiceType.TplDataflow }; return(xmlConfig); }