/// <summary>
        /// 开启动物
        /// </summary>
        private void OnSetAnimalLevelData(Message obj)
        {
            var msg = obj as SetBuyAnimalObjectData;
            /* 扣钱   扣钱成功后修改商品数量     发送扣钱的通知和商品修改的通知  */
            var animalMSS15 = GlobalDataManager.GetInstance().playerData.playerZoo.animalMSS15;

            Config.animalupCell animalupCell = Config.animalupConfig.getInstace().getCell(msg.goodsID);
            if (animalMSS15.GetAnimalProp(msg.goodsID).lv >= Config.globalConfig.getInstace().AnimalLvUpLimit)
            {
                return;
            }
            var expendDelta = LittleZooModule.GetAnimalUpLevelPriceFormula(msg.goodsID);

            if (!WarpAddCoin(-expendDelta))
            {
                return;
            }

            //增加动物数据
            Config.buildupCell cellBuildUp = Config.buildupConfig.getInstace().getCell(msg.littleZooID);

            animalMSS15.AnimalLvUp(msg.goodsID, 1);

            LittleZooModule.playerAnimalGoToResourceID.TryGetValue(msg.goodsID, out int playerAnimalGoToResourceID);
            MessageInt.Send((int)GameMessageDefine.AnimalPlayLevelUpEffect, playerAnimalGoToResourceID);
            GetAddNewAnimalData.Send((int)GameMessageDefine.GetAnimalLevel, msg.goodsID, msg.littleZooID);
            MessageManager.GetInstance().Send((int)GameMessageDefine.AnimalBuffAlterSucceed);
        }
    /// <summary>
    /// 初始化属性数值
    /// </summary>
    private void InitAnimalupCellData(int a, int b, out Config.animalupCell animalupCell, out int animalID)
    {
        animalupCell = null;
        animalID     = 0;
        //LogWarp.LogErrorFormat("测试:  {0}     {1}", a, b);
        var animalatlasCell = Config.animalatlasConfig.getInstace().getCell(a + 1);
        int idx1            = animalatlasCell.bigtype;
        int idx2            = animalatlasCell.smalltypesort[b];
        var animalupAllData = Config.animalupConfig.getInstace().AllData;

        foreach (var item in animalupAllData)
        {
            if (item.Value.bigtype == idx1 && item.Value.smalltype == idx2)
            {
                animalID     = int.Parse(item.Key);
                animalupCell = item.Value;
                return;
            }
        }
    }