public TrackStateMachine(Config.Track track) { this.Track = track; }
public void TrackExit(Config.Track track) { TrackMachine[track].bSystemExit = true; }
public void TrackReset(Config.Track track) { TrackMachine[track].Init(); }
/// <summary> /// 轨道暂停 /// </summary> public void TrackPasue(Config.Track track) { TrackMachine[track].PauseTrack(); }
public void TrackStart(Config.Track track) { TrackMachine[track].StartTrack(); }