Пример #1
0
        public void Read(TProtocol iprot)
        {
            TField field;

            iprot.ReadStructBegin();
            while (true)
            {
                field = iprot.ReadFieldBegin();
                if (field.Type == TType.Stop)
                {
                    break;
                }
                switch (field.ID)
                {
                case 1:
                    if (field.Type == TType.List)
                    {
                        {
                            BallCount = new List <Config.MiniGameHardConfig>();
                            TList _list74 = iprot.ReadListBegin();
                            for (int _i75 = 0; _i75 < _list74.Count; ++_i75)
                            {
                                Config.MiniGameHardConfig _elem76 = new Config.MiniGameHardConfig();
                                _elem76 = new Config.MiniGameHardConfig();
                                _elem76.Read(iprot);
                                BallCount.Add(_elem76);
                            }
                            iprot.ReadListEnd();
                        }
                    }
                    else
                    {
                        TProtocolUtil.Skip(iprot, field.Type);
                    }
                    break;

                case 2:
                    if (field.Type == TType.List)
                    {
                        {
                            BallColor = new List <Config.MiniGameHardConfig>();
                            TList _list77 = iprot.ReadListBegin();
                            for (int _i78 = 0; _i78 < _list77.Count; ++_i78)
                            {
                                Config.MiniGameHardConfig _elem79 = new Config.MiniGameHardConfig();
                                _elem79 = new Config.MiniGameHardConfig();
                                _elem79.Read(iprot);
                                BallColor.Add(_elem79);
                            }
                            iprot.ReadListEnd();
                        }
                    }
                    else
                    {
                        TProtocolUtil.Skip(iprot, field.Type);
                    }
                    break;

                case 3:
                    if (field.Type == TType.List)
                    {
                        {
                            BallMaterial = new List <Config.MiniGameHardConfig>();
                            TList _list80 = iprot.ReadListBegin();
                            for (int _i81 = 0; _i81 < _list80.Count; ++_i81)
                            {
                                Config.MiniGameHardConfig _elem82 = new Config.MiniGameHardConfig();
                                _elem82 = new Config.MiniGameHardConfig();
                                _elem82.Read(iprot);
                                BallMaterial.Add(_elem82);
                            }
                            iprot.ReadListEnd();
                        }
                    }
                    else
                    {
                        TProtocolUtil.Skip(iprot, field.Type);
                    }
                    break;

                case 4:
                    if (field.Type == TType.List)
                    {
                        {
                            BallSpeed = new List <Config.MiniGameHardConfig>();
                            TList _list83 = iprot.ReadListBegin();
                            for (int _i84 = 0; _i84 < _list83.Count; ++_i84)
                            {
                                Config.MiniGameHardConfig _elem85 = new Config.MiniGameHardConfig();
                                _elem85 = new Config.MiniGameHardConfig();
                                _elem85.Read(iprot);
                                BallSpeed.Add(_elem85);
                            }
                            iprot.ReadListEnd();
                        }
                    }
                    else
                    {
                        TProtocolUtil.Skip(iprot, field.Type);
                    }
                    break;

                default:
                    TProtocolUtil.Skip(iprot, field.Type);
                    break;
                }
                iprot.ReadFieldEnd();
            }
            iprot.ReadStructEnd();
        }
 public void Read (TProtocol iprot)
 {
   TField field;
   iprot.ReadStructBegin();
   while (true)
   {
     field = iprot.ReadFieldBegin();
     if (field.Type == TType.Stop) { 
       break;
     }
     switch (field.ID)
     {
       case 1:
         if (field.Type == TType.List) {
           {
             BallCount = new List<Config.MiniGameHardConfig>();
             TList _list74 = iprot.ReadListBegin();
             for( int _i75 = 0; _i75 < _list74.Count; ++_i75)
             {
               Config.MiniGameHardConfig _elem76 = new Config.MiniGameHardConfig();
               _elem76 = new Config.MiniGameHardConfig();
               _elem76.Read(iprot);
               BallCount.Add(_elem76);
             }
             iprot.ReadListEnd();
           }
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       case 2:
         if (field.Type == TType.List) {
           {
             BallColor = new List<Config.MiniGameHardConfig>();
             TList _list77 = iprot.ReadListBegin();
             for( int _i78 = 0; _i78 < _list77.Count; ++_i78)
             {
               Config.MiniGameHardConfig _elem79 = new Config.MiniGameHardConfig();
               _elem79 = new Config.MiniGameHardConfig();
               _elem79.Read(iprot);
               BallColor.Add(_elem79);
             }
             iprot.ReadListEnd();
           }
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       case 3:
         if (field.Type == TType.List) {
           {
             BallMaterial = new List<Config.MiniGameHardConfig>();
             TList _list80 = iprot.ReadListBegin();
             for( int _i81 = 0; _i81 < _list80.Count; ++_i81)
             {
               Config.MiniGameHardConfig _elem82 = new Config.MiniGameHardConfig();
               _elem82 = new Config.MiniGameHardConfig();
               _elem82.Read(iprot);
               BallMaterial.Add(_elem82);
             }
             iprot.ReadListEnd();
           }
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       case 4:
         if (field.Type == TType.List) {
           {
             BallSpeed = new List<Config.MiniGameHardConfig>();
             TList _list83 = iprot.ReadListBegin();
             for( int _i84 = 0; _i84 < _list83.Count; ++_i84)
             {
               Config.MiniGameHardConfig _elem85 = new Config.MiniGameHardConfig();
               _elem85 = new Config.MiniGameHardConfig();
               _elem85.Read(iprot);
               BallSpeed.Add(_elem85);
             }
             iprot.ReadListEnd();
           }
         } else { 
           TProtocolUtil.Skip(iprot, field.Type);
         }
         break;
       default: 
         TProtocolUtil.Skip(iprot, field.Type);
         break;
     }
     iprot.ReadFieldEnd();
   }
   iprot.ReadStructEnd();
 }