public RepeatedShowing() { _main = Main.GetInstance(); this._timer.Tick += timer_Tick; this._reShowOnTop = new ConfBool("display/reShowOnTop", true); this._reShowOnTop.OnChanged += reShowOnTop_OnChanged; _main.Display.WindowPosition.OnChanged += WindowPosition_OnChanged; this.updateTimerState(); }
public void testBool() { ConfBool aBool = new ConfBool("test/aBool", true); AssertEquals(configGui.checkBox1.Checked, true); aBool.Value = false; AssertEquals(configGui.checkBox1.Checked, false); configGui.checkBox1.Checked = true; AssertEquals(aBool.Value, true); aBool.Unregister(); }
/// <summary> /// <see cref="CreateIntValue"/> /// </summary> public static ConfBool CreateBoolValue(string name, bool _def) { ConfBool existing = (ConfBool)GetInstance().GetValueByName(name); return(existing ?? new ConfBool(name, _def)); }