Пример #1
0
 // Use this for initialization
 void Start()
 {
     thisComputeCreator = GetComponent <ComputeTextureCreator>();
 }
Пример #2
0
 private void OnEnable()
 {
     creator = target as ComputeTextureCreator;
     Undo.undoRedoPerformed += RefreshCreator;
 }