public void CreateSweepMesh(Model model1) { // Shapes를 통해서 RoundRectangle과 Arc 생성 Shapes shapes = new Shapes(); CompositeCurve roundRect = shapes.RoundRectangle(); Arc arc = shapes.StandingArc(); // RoundRectangle을 Arc를 따라 쓸기 Mesh mesh = roundRect.SweepAsMesh(arc, 0.001); mesh.Color = Color.Red; mesh.ColorMethod = colorMethodType.byEntity; model1.Entities.Add(mesh); model1.Invalidate(); }