public void Compose() { if (this._ComposeState != ComposeState.Decomposed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Composed; if (this.MissionData == null || this.MissionData.Count == 0) { this.MissionData = null; } else { this.MissionData.Compose(); } if (this.PendingMissionRewards == null || this.PendingMissionRewards.Count == 0) { this.PendingMissionRewards = null; } else { this.PendingMissionRewards.Compose(); } if (this.FilteredMissions == null || this.FilteredMissions.Count == 0) { this.FilteredMissions = null; } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.MissionData == null) { this.MissionData = new List<MissionData>(); } else { this.MissionData.Decompose(); } if (this.PendingMissionRewards == null) { this.PendingMissionRewards = new List<PendingMissionRewards>(); } else { this.PendingMissionRewards.Decompose(); } if (this.FilteredMissions == null) { this.FilteredMissions = new List<string>(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.MissionData == null) { this.MissionData = new List <MissionData>(); } else { this.MissionData.Decompose(); } if (this.PendingMissionRewards == null) { this.PendingMissionRewards = new List <PendingMissionRewards>(); } else { this.PendingMissionRewards.Decompose(); } if (this.FilteredMissions == null) { this.FilteredMissions = new List <string>(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; this.PrimaryColor.Decompose(); this.SecondaryColor.Decompose(); this.TertiaryColor.Decompose(); }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this._Completion == null) { this._Completion = new List<uint>(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this._Completion == null) { this._Completion = new List <uint>(); } }
public void Compose() { if (this._ComposeState != ComposeState.Decomposed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Composed; if (this._Completion == null || this._Completion.Count == 0) { this._Completion = null; } }
public void Compose() { if (this._ComposeState != ComposeState.Decomposed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Composed; if (this.WeaponRewards == null || this.WeaponRewards.Count == 0) { this.WeaponRewards = null; } else { this.WeaponRewards.Compose(); } if (this.ItemRewards == null || this.ItemRewards.Count == 0) { this.ItemRewards = null; } else { this.ItemRewards.Compose(); } if (this.PackedWeaponRewards == null || this.PackedWeaponRewards.Count == 0) { this.PackedWeaponRewards = null; } else { this.PackedWeaponRewards.Compose(); } if (this.PackedItemRewards == null || this.PackedItemRewards.Count == 0) { this.PackedItemRewards = null; } else { this.PackedItemRewards.Compose(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.ObjectivesProgress == null) { this.ObjectivesProgress = new List <int>(); } if (this.SubObjectiveSetIndexes == null) { this.SubObjectiveSetIndexes = new List <int>(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.ObjectivesProgress == null) { this.ObjectivesProgress = new List<int>(); } if (this.SubObjectiveSetIndexes == null) { this.SubObjectiveSetIndexes = new List<int>(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.WeaponRewards == null) { this.WeaponRewards = new List <WeaponData>(); } else { this.WeaponRewards.Decompose(); } if (this.ItemRewards == null) { this.ItemRewards = new List <ItemData>(); } else { this.ItemRewards.Decompose(); } if (this.PackedWeaponRewards == null) { this.PackedWeaponRewards = new List <PackedWeaponDataOptional>(); } else { this.PackedWeaponRewards.Decompose(); } if (this.PackedItemRewards == null) { this.PackedItemRewards = new List <PackedItemDataOptional>(); } else { this.PackedItemRewards.Decompose(); } }
public void Compose() { if (this._ComposeState != ComposeState.Decomposed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Composed; if (this.ObjectivesProgress == null || this.ObjectivesProgress.Count == 0) { this.ObjectivesProgress = null; } if (this.SubObjectiveSetIndexes == null || this.SubObjectiveSetIndexes.Count == 0) { this.SubObjectiveSetIndexes = null; } }
public void Compose() { if (this._ComposeState != ComposeState.Decomposed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Composed; if (this.CurrencyOnHand == null || this.CurrencyOnHand.Count == 0) { this.CurrencyOnHand = null; } if (this.SkillData == null || this.SkillData.Count == 0) { this.SkillData = null; } else { this.SkillData.Compose(); } if (this.Unknown9 == null || this.Unknown9.Count == 0) { this.Unknown9 = null; } if (this.Unknown10 == null || this.Unknown10.Count == 0) { this.Unknown10 = null; } if (this.ResourceData == null || this.ResourceData.Count == 0) { this.ResourceData = null; } else { this.ResourceData.Compose(); } if (this.ItemData == null || this.ItemData.Count == 0) { this.ItemData = null; } else { this.ItemData.Compose(); } this.InventorySlotData.Compose(); if (this.WeaponData == null || this.WeaponData.Count == 0) { this.WeaponData = null; } else { this.WeaponData.Compose(); } if (this.VisitedTeleporters == null || this.VisitedTeleporters.Count == 0) { this.VisitedTeleporters = null; } if (this.MissionPlaythroughs == null || this.MissionPlaythroughs.Count == 0) { this.MissionPlaythroughs = null; } else { this.MissionPlaythroughs.Compose(); } this.UIPreferences.Compose(); if (this.UsedMarketingCodes == null || this.UsedMarketingCodes.Count == 0) { this.UsedMarketingCodes = null; } if (this.MarketingCodesNeedingNotification == null || this.MarketingCodesNeedingNotification.Count == 0) { this.MarketingCodesNeedingNotification = null; } if (this.DLCExpansionData == null || this.DLCExpansionData.Count == 0) { this.DLCExpansionData = null; } else { this.DLCExpansionData.Compose(); } if (this.Unknown28 == null || this.Unknown28.Count == 0) { this.Unknown28 = null; } if (this.RegionGameStages == null || this.RegionGameStages.Count == 0) { this.RegionGameStages = null; } else { this.RegionGameStages.Compose(); } if (this.WorldDiscoveryList == null || this.WorldDiscoveryList.Count == 0) { this.WorldDiscoveryList = null; } else { this.WorldDiscoveryList.Compose(); } if (this.Unknown32 == null || this.Unknown32.Count == 0) { this.Unknown32 = null; } else { this.Unknown32.Compose(); } if (this.Unknown33 == null || this.Unknown33.Count == 0) { this.Unknown33 = null; } else { this.Unknown33.Compose(); } this.SaveGuid.Compose(); if (this.AppliedCustomizations == null || this.AppliedCustomizations.Count == 0) { this.AppliedCustomizations = null; } if (this.BlackMarketUpgrades == null || this.BlackMarketUpgrades.Count == 0) { this.BlackMarketUpgrades = null; } if (this.ChallengeList == null || this.ChallengeList.Count == 0) { this.ChallengeList = null; } else { this.ChallengeList.Compose(); } if (this.LevelChallengeUnlocks == null || this.LevelChallengeUnlocks.Count == 0) { this.LevelChallengeUnlocks = null; } if (this.OneOffLevelChallengeCompletion == null || this.OneOffLevelChallengeCompletion.Count == 0) { this.OneOffLevelChallengeCompletion = null; } else { this.OneOffLevelChallengeCompletion.Compose(); } if (this.BankSlots == null || this.BankSlots.Count == 0) { this.BankSlots = null; } else { this.BankSlots.Compose(); } if (this.LockoutList == null || this.LockoutList.Count == 0) { this.LockoutList = null; } else { this.LockoutList.Compose(); } if (this.FullyExploredAreas == null || this.FullyExploredAreas.Count == 0) { this.FullyExploredAreas = null; } if (this.Unknown47 == null || this.Unknown47.Count == 0) { this.Unknown47 = null; } else { this.Unknown47.Compose(); } if (this.QueuedTrainingMessages == null || this.QueuedTrainingMessages.Count == 0) { this.QueuedTrainingMessages = null; } if (this.PackedItemData == null || this.PackedItemData.Count == 0) { this.PackedItemData = null; } else { this.PackedItemData.Compose(); } if (this.PackedWeaponData == null || this.PackedWeaponData.Count == 0) { this.PackedWeaponData = null; } else { this.PackedWeaponData.Compose(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.CurrencyOnHand == null) { this.CurrencyOnHand = new ObservableCollection<int>(); } if (this.SkillData == null) { this.SkillData = new ObservableCollection<SkillData>(); } else { this.SkillData.Decompose(); } if (this.Unknown9 == null) { this.Unknown9 = new ObservableCollection<int>(); } if (this.Unknown10 == null) { this.Unknown10 = new ObservableCollection<int>(); } if (this.ResourceData == null) { this.ResourceData = new ObservableCollection<ResourceData>(); } else { this.ResourceData.Decompose(); } if (this.ItemData == null) { this.ItemData = new ObservableCollection<ItemData>(); } else { this.ItemData.Decompose(); } this.InventorySlotData.Decompose(); if (this.WeaponData == null) { this.WeaponData = new ObservableCollection<WeaponData>(); } else { this.WeaponData.Decompose(); } if (this.VisitedTeleporters == null) { this.VisitedTeleporters = new ObservableCollection<string>(); } if (this.MissionPlaythroughs == null) { this.MissionPlaythroughs = new ObservableCollection<MissionPlaythroughData>(); } else { this.MissionPlaythroughs.Decompose(); } this.UIPreferences.Decompose(); if (this.UsedMarketingCodes == null) { this.UsedMarketingCodes = new ObservableCollection<int>(); } if (this.MarketingCodesNeedingNotification == null) { this.MarketingCodesNeedingNotification = new ObservableCollection<int>(); } if (this.DLCExpansionData == null) { this.DLCExpansionData = new ObservableCollection<DLCExpansionData>(); } else { this.DLCExpansionData.Decompose(); } if (this.Unknown28 == null) { this.Unknown28 = new ObservableCollection<string>(); } if (this.RegionGameStages == null) { this.RegionGameStages = new ObservableCollection<RegionGameStageData>(); } else { this.RegionGameStages.Decompose(); } if (this.WorldDiscoveryList == null) { this.WorldDiscoveryList = new ObservableCollection<WorldDiscoveryData>(); } else { this.WorldDiscoveryList.Decompose(); } if (this.Unknown32 == null) { this.Unknown32 = new ObservableCollection<WeaponMemento>(); } else { this.Unknown32.Decompose(); } if (this.Unknown33 == null) { this.Unknown33 = new ObservableCollection<ItemMemento>(); } else { this.Unknown33.Decompose(); } this.SaveGuid.Decompose(); if (this.AppliedCustomizations == null) { this.AppliedCustomizations = new ObservableCollection<string>(); } if (this.BlackMarketUpgrades == null) { this.BlackMarketUpgrades = new ObservableCollection<int>(); } if (this.ChallengeList == null) { this.ChallengeList = new ObservableCollection<ChallengeData>(); } else { this.ChallengeList.Decompose(); } if (this.LevelChallengeUnlocks == null) { this.LevelChallengeUnlocks = new ObservableCollection<int>(); } if (this.OneOffLevelChallengeCompletion == null) { this.OneOffLevelChallengeCompletion = new ObservableCollection<OneOffLevelChallengeData>(); } else { this.OneOffLevelChallengeCompletion.Decompose(); } if (this.BankSlots == null) { this.BankSlots = new ObservableCollection<BankSlot>(); } else { this.BankSlots.Decompose(); } if (this.LockoutList == null) { this.LockoutList = new ObservableCollection<LockoutData>(); } else { this.LockoutList.Decompose(); } if (this.FullyExploredAreas == null) { this.FullyExploredAreas = new ObservableCollection<string>(); } if (this.Unknown47 == null) { this.Unknown47 = new ObservableCollection<GoldenKeys>(); } else { this.Unknown47.Decompose(); } if (this.QueuedTrainingMessages == null) { this.QueuedTrainingMessages = new ObservableCollection<string>(); } if (this.PackedItemData == null) { this.PackedItemData = new ObservableCollection<PackedItemData>(); } else { this.PackedItemData.Decompose(); } if (this.PackedWeaponData == null) { this.PackedWeaponData = new ObservableCollection<PackedWeaponData>(); } else { this.PackedWeaponData.Decompose(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.WeaponRewards == null) { this.WeaponRewards = new List<WeaponData>(); } else { this.WeaponRewards.Decompose(); } if (this.ItemRewards == null) { this.ItemRewards = new List<ItemData>(); } else { this.ItemRewards.Decompose(); } if (this.PackedWeaponRewards == null) { this.PackedWeaponRewards = new List<PackedWeaponDataOptional>(); } else { this.PackedWeaponRewards.Decompose(); } if (this.PackedItemRewards == null) { this.PackedItemRewards = new List<PackedItemDataOptional>(); } else { this.PackedItemRewards.Decompose(); } }
public void Decompose() { if (this._ComposeState != ComposeState.Composed) { throw new InvalidOperationException(); } this._ComposeState = ComposeState.Decomposed; if (this.CurrencyOnHand == null) { this.CurrencyOnHand = new ObservableCollection <int>(); } if (this.SkillData == null) { this.SkillData = new ObservableCollection <SkillData>(); } else { this.SkillData.Decompose(); } if (this.Unknown9 == null) { this.Unknown9 = new ObservableCollection <int>(); } if (this.Unknown10 == null) { this.Unknown10 = new ObservableCollection <int>(); } if (this.ResourceData == null) { this.ResourceData = new ObservableCollection <ResourceData>(); } else { this.ResourceData.Decompose(); } if (this.ItemData == null) { this.ItemData = new ObservableCollection <ItemData>(); } else { this.ItemData.Decompose(); } this.InventorySlotData.Decompose(); if (this.WeaponData == null) { this.WeaponData = new ObservableCollection <WeaponData>(); } else { this.WeaponData.Decompose(); } if (this.VisitedTeleporters == null) { this.VisitedTeleporters = new ObservableCollection <string>(); } if (this.MissionPlaythroughs == null) { this.MissionPlaythroughs = new ObservableCollection <MissionPlaythroughData>(); } else { this.MissionPlaythroughs.Decompose(); } this.UIPreferences.Decompose(); if (this.UsedMarketingCodes == null) { this.UsedMarketingCodes = new ObservableCollection <int>(); } if (this.MarketingCodesNeedingNotification == null) { this.MarketingCodesNeedingNotification = new ObservableCollection <int>(); } if (this.DLCExpansionData == null) { this.DLCExpansionData = new ObservableCollection <DLCExpansionData>(); } else { this.DLCExpansionData.Decompose(); } if (this.Unknown28 == null) { this.Unknown28 = new ObservableCollection <string>(); } if (this.RegionGameStages == null) { this.RegionGameStages = new ObservableCollection <RegionGameStageData>(); } else { this.RegionGameStages.Decompose(); } if (this.WorldDiscoveryList == null) { this.WorldDiscoveryList = new ObservableCollection <WorldDiscoveryData>(); } else { this.WorldDiscoveryList.Decompose(); } if (this.Unknown32 == null) { this.Unknown32 = new ObservableCollection <WeaponMemento>(); } else { this.Unknown32.Decompose(); } if (this.Unknown33 == null) { this.Unknown33 = new ObservableCollection <ItemMemento>(); } else { this.Unknown33.Decompose(); } this.SaveGuid.Decompose(); if (this.AppliedCustomizations == null) { this.AppliedCustomizations = new ObservableCollection <string>(); } if (this.BlackMarketUpgrades == null) { this.BlackMarketUpgrades = new ObservableCollection <int>(); } if (this.ChallengeList == null) { this.ChallengeList = new ObservableCollection <ChallengeData>(); } else { this.ChallengeList.Decompose(); } if (this.LevelChallengeUnlocks == null) { this.LevelChallengeUnlocks = new ObservableCollection <int>(); } if (this.OneOffLevelChallengeCompletion == null) { this.OneOffLevelChallengeCompletion = new ObservableCollection <OneOffLevelChallengeData>(); } else { this.OneOffLevelChallengeCompletion.Decompose(); } if (this.BankSlots == null) { this.BankSlots = new ObservableCollection <BankSlot>(); } else { this.BankSlots.Decompose(); } if (this.LockoutList == null) { this.LockoutList = new ObservableCollection <LockoutData>(); } else { this.LockoutList.Decompose(); } if (this.FullyExploredAreas == null) { this.FullyExploredAreas = new ObservableCollection <string>(); } if (this.Unknown47 == null) { this.Unknown47 = new ObservableCollection <GoldenKeys>(); } else { this.Unknown47.Decompose(); } if (this.QueuedTrainingMessages == null) { this.QueuedTrainingMessages = new ObservableCollection <string>(); } if (this.PackedItemData == null) { this.PackedItemData = new ObservableCollection <PackedItemData>(); } else { this.PackedItemData.Decompose(); } if (this.PackedWeaponData == null) { this.PackedWeaponData = new ObservableCollection <PackedWeaponData>(); } else { this.PackedWeaponData.Decompose(); } }