static int QPYX_InstantiateGlobal_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 1) { UnityEngine.GameObject QPYX_arg0_YXQP = (UnityEngine.GameObject)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject QPYX_o_YXQP = ComponentUtil.InstantiateGlobal(QPYX_arg0_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else if (QPYX_count_YXQP == 2) { UnityEngine.GameObject QPYX_arg0_YXQP = (UnityEngine.GameObject)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject QPYX_arg1_YXQP = (UnityEngine.GameObject)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.GameObject)); UnityEngine.GameObject QPYX_o_YXQP = ComponentUtil.InstantiateGlobal(QPYX_arg0_YXQP, QPYX_arg1_YXQP); ToLua.PushSealed(L_YXQP, QPYX_o_YXQP); return(1); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: ComponentUtil.InstantiateGlobal")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int InstantiateGlobal(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject o = ComponentUtil.InstantiateGlobal(arg0); ToLua.PushSealed(L, o); return(1); } else if (count == 2) { UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject arg1 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject)); UnityEngine.GameObject o = ComponentUtil.InstantiateGlobal(arg0, arg1); ToLua.PushSealed(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: ComponentUtil.InstantiateGlobal")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }