Пример #1
0
        public void When_CreatingSimpleCubeBigGraph_ExpectRightWidth(Structure structure)
        {
            Component simpleCubeBig      = structure.components[0];
            NodeGraph simpleCubeBigGraph = ComponentGraphGenerator.GenerateComponentNodeGraph(simpleCubeBig);

            Assert.AreEqual(7, simpleCubeBigGraph.GetEdgeWidth(0));
        }
Пример #2
0
        public void When_CreatingNodegraphFromSimpleCube_Expect_Result(Structure structure)
        {
            Component simpleCube        = structure.components[0];
            NodeGraph nodegraph         = ComponentGraphGenerator.GenerateComponentNodeGraph(simpleCube);
            NodeGraph expectedNodegraph = CreateNodegraphSimpleCube();

            Assert.AreEqual(expectedNodegraph, nodegraph);
        }
Пример #3
0
        public void When_CreatingSimpleLeftTurnGraph_ExpectRightWidths(Structure structure)
        {
            Component SimpleLeftTurn      = structure.components[0];
            NodeGraph SimpleLeftTurnGraph = ComponentGraphGenerator.GenerateComponentNodeGraph(SimpleLeftTurn);

            Assert.AreEqual(1, SimpleLeftTurnGraph.GetEdgeWidth(0));
            Assert.AreEqual(Math.Sqrt(0.5), SimpleLeftTurnGraph.GetEdgeWidth(1));
            Assert.AreEqual(1, SimpleLeftTurnGraph.GetEdgeWidth(2));
        }
Пример #4
0
        public void When_GenerateComponentNodeGraphFromComponentWithUnevenFloorVertices_Expect_NodeGraph(Structure structure)
        {
            Component component = structure.components[0];

            NodeGraph nodeGraph = ComponentGraphGenerator.GenerateComponentNodeGraph(component);

            Vect3 node1coordinate = new Vect3(-0.5, -0.5, 0);
            Vect3 node2coordinate = new Vect3(7.5, -0.5, 0);

            Edge resultEdge = new Edge(1, 0);

            resultEdge.index = 0;
            resultEdge.width = 1;

            Assert.AreEqual(2, nodeGraph.Nodes.Count);
            Assert.AreEqual(1, nodeGraph.Edges.Count);
            Assert.That(nodeGraph.Nodes.Exists(n => n.coordinate == node1coordinate));
            Assert.That(nodeGraph.Nodes.Exists(n => n.coordinate == node2coordinate));
            Assert.Contains(resultEdge, nodeGraph.Edges);
        }
Пример #5
0
    // Start is called before the first frame update
    void Start()
    {
        // Build Up Structure
        AssimpInterpreter interpreter = new AssimpInterpreter();

        structure = interpreter.Interpret(AssetDatabase.GetAssetPath(files.modelFile));

        VoxelGridGraphGenerator.outerLayerLimit        = voxelStrategy.peelFactor;
        VoxelGridGraphGenerator.VoxelDistanceThreshold = voxelStrategy.GraphVoxelDeviationThreshold;
        VoxelGridGraphGenerator.mergeThreshold         = voxelStrategy.mergeThreshold;

        VoxelGrid.DefaultComponentWiseResolutionDivider = voxelStrategy.ComponentResDivider;
        structureMiddlePoint = Utilities.GetStructureMiddlePoint(structure);

        bool draw = drawNodeGraph.drawNodes || drawNodeGraph.drawEdges;

        List <NodeGraph> nodeGraphs = new List <NodeGraph>();

        List <VoxelGrid> voxelGrids = new List <VoxelGrid>();
        List <(DistanceGrid, VoxelGrid)> skeletonGrids = new List <(DistanceGrid, VoxelGrid)>();

        if (graphStrategy.strategy == Strategy.Voxel)
        {
            if (voxelStrategy.voxelScope == VoxelScope.component)
            {
                foreach (var component in structure.components)
                {
                    gridTimer.Start();
                    VoxelGrid voxelGrid = new VoxelGrid(component);
                    gridTimer.Stop();
                    gridProcessingTimer.Start();
                    if (draw || drawVoxels.fillInternalVolume || drawVoxels.skeletalize)
                    {
                        voxelGrid.FillInternalVolume(component);
                    }
                    gridProcessingTimer.Stop();
                    if (draw)
                    {
                        graphGenerationTimer.Start();
                        nodeGraphs.Add(VoxelGridGraphGenerator.GenerateNodeGraph(component));
                        graphGenerationTimer.Stop();
                    }

                    if (drawVoxels.drawVoxels)
                    {
                        gridProcessingTimer.Start();
                        if (drawVoxels.skeletalize)
                        {
                            skeletonGrids.Add((VoxelGridGraphGenerator.GenerateSkeletalGrid(voxelGrid), voxelGrid));
                        }
                        else if (drawVoxels.peel)
                        {
                            skeletonGrids.Add((VoxelGridGraphGenerator.GeneratePeeledGrid(voxelGrid), voxelGrid));
                        }
                        gridProcessingTimer.Stop();
                    }
                    voxelGrids.Add(voxelGrid);
                }
            }
            else if (voxelStrategy.voxelScope == VoxelScope.structure)
            {
                gridTimer.Start();
                VoxelGrid voxelGrid = new VoxelGrid(structure, plane1Normal: Vect3.Right, plane2Normal: Vect3.Up, plane3Normal: Vect3.Forward);
                gridTimer.Stop();
                gridProcessingTimer.Start();
                if (draw || drawVoxels.fillInternalVolume || drawVoxels.skeletalize || drawVoxels.peel)
                {
                    voxelGrid.FillInternalVolume(structure);
                }
                gridProcessingTimer.Stop();
                if (draw)
                {
                    graphGenerationTimer.Start();
                    nodeGraphs.Add(VoxelGridGraphGenerator.GenerateNodeGraph(structure));
                    graphGenerationTimer.Stop();
                }

                if (drawVoxels.drawVoxels)
                {
                    gridProcessingTimer.Start();
                    if (drawVoxels.skeletalize)
                    {
                        skeletonGrids.Add((VoxelGridGraphGenerator.GenerateSkeletalGrid(voxelGrid), voxelGrid));
                    }
                    if (drawVoxels.peel)
                    {
                        skeletonGrids.Add((VoxelGridGraphGenerator.GeneratePeeledGrid(voxelGrid), voxelGrid));
                    }
                    gridProcessingTimer.Stop();
                }
                voxelGrids.Add(voxelGrid);
            }
        }
        else if (graphStrategy.strategy == Strategy.Mesh)
        {
            foreach (Nodegraph_Generator.Component component in structure.components)
            {
                graphGenerationTimer.Start();
                nodeGraphs.Add(ComponentGraphGenerator.GenerateComponentNodeGraph(component));
                graphGenerationTimer.Stop();
            }

            if (meshStrategy.drawCollisions)
            {
                drawTimer.Start();
                drawer.DrawCollisions(nodeGraphs, structureMiddlePoint);
                drawTimer.Stop();
            }

            if (meshStrategy.unifyGraph)
            {
                graphGenerationTimer.Start();
                NodeGraph nodeGraph = GraphUnifier.UnifyGraphs(nodeGraphs);
                graphGenerationTimer.Stop();
                nodeGraphs.Clear();
                nodeGraphs.Add(nodeGraph);
            }
        }
        else if (graphStrategy.strategy == Strategy.XML)
        {
            graphGenerationTimer.Start();
            nodeGraphs.Add(XMLCreator.readXML <NodeGraph>(AssetDatabase.GetAssetPath(files.XMLFile)));
            graphGenerationTimer.Stop();
        }

        drawTimer.Start();
        if (drawStructure.drawFaces || drawStructure.drawVertices)
        {
            drawer.DrawStructure(drawStructure, structure, structureMiddlePoint);
        }

        if (drawOBBs.oBBType == OBBType.components)
        {
            foreach (var voxelGrid in voxelGrids)
            {
                foreach (var oBB in voxelGrid.componentOBBs.Values)
                {
                    drawer.DrawOBB(oBB, drawOBBs, structureMiddlePoint);
                }
            }
        }
        else if (drawOBBs.oBBType == OBBType.voxelGrid)
        {
            foreach (var voxelGrid in voxelGrids)
            {
                drawer.DrawOBB(voxelGrid.orientedBbox, drawOBBs, structureMiddlePoint);
            }
        }

        if (drawVoxels.drawVoxels)
        {
            if (drawVoxels.skeletalize || drawVoxels.peel)
            {
                foreach (var skeletonGrid in skeletonGrids)
                {
                    drawer.DrawSkeletonGrid(skeletonGrid.Item1, skeletonGrid.Item2, structureMiddlePoint);
                }
            }
            else
            {
                foreach (var voxelGrid in voxelGrids)
                {
                    drawer.DrawVoxelGrid(voxelGrid, structureMiddlePoint);
                }
            }
        }

        if (drawNodeGraph.drawNodes || drawNodeGraph.drawEdges)
        {
            foreach (NodeGraph nodeGraph in nodeGraphs)
            {
                drawer.DrawNodeGraph(drawNodeGraph, nodeGraph, structureMiddlePoint);
            }
        }
        drawTimer.Stop();

        if (graphStrategy.writeXML && !(graphStrategy.strategy == Strategy.XML))
        {
            if (nodeGraphs.Count == 1)
            {
                string filename = System.IO.Path.GetFileNameWithoutExtension(AssetDatabase.GetAssetPath(files.modelFile));
                filename += ".xml";
                XMLCreator.writeXML(nodeGraphs[0], System.IO.Path.Combine("Assets", "XML", filename));
            }
            else
            {
                string filename = System.IO.Path.GetFileNameWithoutExtension(AssetDatabase.GetAssetPath(files.modelFile));
                int    counter  = 1;
                foreach (NodeGraph nodeGraph in nodeGraphs)
                {
                    string subfilename = filename + (counter++) + ".xml";
                    XMLCreator.writeXML(nodeGraphs[0], System.IO.Path.Combine("Assets", "XML", subfilename));
                }
            }
        }

        ReportProcessTimes();
    }