public void Read(TProtocol iprot) { bool isset_bolt_object = false; bool isset_common = false; TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.Struct) { Bolt_object = new ComponentObject(); Bolt_object.Read(iprot); isset_bolt_object = true; } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.Struct) { Common = new ComponentCommon(); Common.Read(iprot); isset_common = true; } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); if (!isset_bolt_object) { throw new TProtocolException(TProtocolException.INVALID_DATA); } if (!isset_common) { throw new TProtocolException(TProtocolException.INVALID_DATA); } }
public void Read (TProtocol iprot) { bool isset_bolt_object = false; bool isset_common = false; TField field; iprot.ReadStructBegin(); while (true) { field = iprot.ReadFieldBegin(); if (field.Type == TType.Stop) { break; } switch (field.ID) { case 1: if (field.Type == TType.Struct) { Bolt_object = new ComponentObject(); Bolt_object.Read(iprot); isset_bolt_object = true; } else { TProtocolUtil.Skip(iprot, field.Type); } break; case 2: if (field.Type == TType.Struct) { Common = new ComponentCommon(); Common.Read(iprot); isset_common = true; } else { TProtocolUtil.Skip(iprot, field.Type); } break; default: TProtocolUtil.Skip(iprot, field.Type); break; } iprot.ReadFieldEnd(); } iprot.ReadStructEnd(); if (!isset_bolt_object) throw new TProtocolException(TProtocolException.INVALID_DATA); if (!isset_common) throw new TProtocolException(TProtocolException.INVALID_DATA); }
public Bolt(ComponentObject bolt_object, ComponentCommon common) : this() { this.Bolt_object = bolt_object; this.Common = common; }
public SpoutSpec(ComponentObject spout_object, ComponentCommon common) : this() { this.Spout_object = spout_object; this.Common = common; }
public StateSpoutSpec(ComponentObject state_spout_object, ComponentCommon common) : this() { this.State_spout_object = state_spout_object; this.Common = common; }