static public Slice2D ComplexCutSlice(Polygon2D polygon, ComplexCut complexCut)
    {
        List <Vector2D> slice  = complexCut.GetPointsList();
        Slice2D         result = Slice2D.Create(complexCut);

        if (slice.Count < 1)
        {
            return(result);
        }

        if (Math2D.SliceIntersectItself(slice))
        {
            if (Slicer2D.Debug.enabled)
            {
                Debug.LogWarning("Slicer2D: Complex Cut Slicer intersected with itself!");
            }
            return(result);
        }

        Vector2D startPoint = null;

        foreach (Vector2D id in slice)
        {
            if (polygon.PointInPoly(id) == false)
            {
                startPoint = id;
                break;
            }
        }

        Polygon2D newPolygon = new Polygon2D(slice);

        slice = Vector2DList.GetListStartingPoint(slice, startPoint);
        slice.Add(startPoint);

        if (polygon.PolyInPoly(newPolygon))
        {
            polygon.AddHole(newPolygon);
            result.AddPolygon(polygon);
            return(result);
        }

        result = ComplexSlicer.Slice(polygon, slice);

        return(result);
    }
    static public Slice2D LinearCutSlice(Polygon2D polygon, LinearCut linearCut)
    {
        List <Vector2D> slice  = linearCut.GetPointsList();
        Slice2D         result = Slice2D.Create(linearCut);

        if (slice.Count < 1)
        {
            return(result);
        }

        Vector2D startPoint = null;

        foreach (Vector2D id in slice)
        {
            if (polygon.PointInPoly(id) == false)
            {
                startPoint = id;
                break;
            }
        }

        Polygon2D newPolygon = new Polygon2D(slice);

        slice = Vector2DList.GetListStartingPoint(slice, startPoint);
        slice.Add(startPoint);

        if (polygon.PolyInPoly(newPolygon))
        {
            polygon.AddHole(newPolygon);
            result.AddPolygon(polygon);
            return(result);
        }

        result = ComplexSlicer.Slice(polygon, slice);

        return(result);
    }
    // Polygon Slice - TODO: Return No Polygon if it's eaten by polygon slice
    static public Slice2D Slice(Polygon2D polygon, Polygon2D polygonSlice)
    {
        Slice2D result = Slice2D.Create(polygon);

        Slicer2D.SliceType tempSliceType = Slicer2D.complexSliceType;
        Slicer2D.complexSliceType = Slicer2D.SliceType.SliceHole;

        polygonSlice.Normalize();
        polygon.Normalize();

        // Eat a polygon completely
        // Complex Slicer does not register slice in this case
        if (polygonSlice.PolyInPoly(polygon) == true)
        {
            result.AddPolygon(polygon);
            return(result);
        }

        if (polygon.PolyInPoly(polygonSlice) == true)
        {
            polygon.AddHole(polygonSlice);
            result.AddPolygon(polygon);
            return(result);
        }

        // Act as Regular Slice
        Vector2D startPoint = null;

        foreach (Vector2D id in polygonSlice.pointsList)
        {
            if (polygon.PointInPoly(id) == false)
            {
                startPoint = id;
                break;
            }
        }

        if (startPoint == null)
        {
            if (Slicer2D.Debug.enabled)
            {
                Debug.LogWarning("Starting Point Error In PolygonSlice");
            }
            return(result);
        }

        polygonSlice.pointsList = Vector2DList.GetListStartingPoint(polygonSlice.pointsList, startPoint);

        /*
         * List<Vector2D> s = new List<Vector2D> ();
         * foreach (Pair2D pair in Pair2D.GetList(polygonSlice.pointsList, false)) {
         *      List<Vector2D> stackList = polygon.GetListSliceIntersectPoly(pair);
         *      stackList = Vector2DList.GetListSortedToPoint (stackList, pair.A);
         *      Vector2D old = pair.A;
         *      s.Add (old);
         *
         *      foreach (Vector2D id in stackList) {
         *              s.Add (new Vector2D((old.GetX() + id.GetX()) / 2, (old.GetY() + id.GetY()) / 2));
         *              old = id;
         *      }
         * }
         *
         * polygonSlice.pointsList = s;
         */

        polygonSlice.AddPoint(startPoint);

        // Not Necessary
        if (polygon.SliceIntersectPoly(polygonSlice.pointsList) == false)
        {
            return(result);
        }

        // Slice More Times?
        result = ComplexSlicer.Slice(polygon, new List <Vector2D> (polygonSlice.pointsList));

        if (result.polygons.Count < 1)
        {
            if (Slicer2D.Debug.enabled)
            {
                Debug.LogWarning("Slicer2D: Returns Empty Polygon Slice");
            }
        }

        Slicer2D.complexSliceType = tempSliceType;

        return(result);
    }
Пример #4
0
 static public Slice2D ComplexSlice(Polygon2D polygon, List <Vector2D> slice)
 {
     return(ComplexSlicer.Slice(polygon, slice));
 }
Пример #5
0
    // Polygon Slice - TODO: Return No Polygon if it's eaten by polygon slice
    static public Slice2D Slice(Polygon polygon, Polygon polygonSlice)
    {
        Slice2D result = Slice2D.Create();

        Slicer2D.SliceType tempSliceType = Slicer2D.complexSliceType;
        Slicer2D.complexSliceType = Slicer2D.SliceType.SliceHole;

        polygonSlice.Normalize();
        polygon.Normalize();

        // Eat a polygon completely
        // Complex Slicer does not register slice in this case
        if (polygonSlice.PolyInPoly(polygon) == true)
        {
            result.AddPolygon(polygon);
            return(result);
        }

        if (polygon.PolyInPoly(polygonSlice) == true)
        {
            polygon.AddHole(polygonSlice);
            result.AddPolygon(polygon);
            return(result);
        }

        // Act as Regular Slice
        Vector2f startPoint = null;

        foreach (Vector2f id in polygonSlice.pointsList)
        {
            if (polygon.PointInPoly(id) == false)
            {
                startPoint = id;
                break;
            }
        }


        if (startPoint == null)
        {
            Debug.LogError("Slicer2D: Starting Point Error In PolygonSlice");
            return(result);
        }

        polygonSlice.pointsList = VectorList2f.GetListStartingPoint(polygonSlice.pointsList, startPoint);
        polygonSlice.AddPoint(startPoint);

        //List<Vector2f> s = new List<Vector2f> ();
        //foreach (Pair2f pair in Pair2f.GetList(polygonSlice.pointsList, false)) {
        //	List<Vector2f> stackList = polygon.GetListSliceIntersectPoly(pair);
        //	stackList = VectorList2f.GetListSortedToPoint (stackList, pair.A);
        //	s.Add (pair.A);

        //foreach (Vector2f id in stackList)
        //	s.Add (id);
        //}

        //polygonSlice.pointsList = s;

        // Not necessary
        if (polygon.SliceIntersectPoly(polygonSlice.pointsList) == false)
        {
            return(result);
        }

        result = ComplexSlicer.Slice(polygon, new List <Vector2f> (polygonSlice.pointsList));


        //if (result.polygons.Count < 1)
        //debug用 消しても大丈夫そう
        //  Debug.LogError ("Slicer2D: Returns Empty Polygon Slice");

        Slicer2D.complexSliceType = tempSliceType;

        return(result);
    }