public override void OnDestroy() { base.OnDestroy(); missionViews = null; completedRuleInfo = null; }
public override void Start() { base.Start(); ValidateInfomation(); currentLevel = PlayerPrefs.GetInt(Literals.LatestLevel); var sb = new StringBuilder(); sb.AppendFormat(Literals.Level0, currentLevel); levelText = sb.ToString(); sceneLoader = GameObject.Find(Literals.SceneLoader).GetComponent <SceneLoader>(); completedRuleInfo = new CompletedRuleInfo { onMovesComsumed = () => { OnPhaseNext(); }, onShowGotoNext = () => { firework.Play(); MatchSound.Instance.Play("Win"); MatchSound.Instance.Play("Firework", .59f); Invoke("GoToNext", 2f); } }; colorByGemType = new Dictionary <int, Color32>() { { 10, new Color32(191, 0, 9, 255) }, { 20, new Color32(0, 71, 172, 255) }, { 30, new Color32(61, 171, 0, 255) }, { 40, new Color32(168, 49, 185, 255) }, { 50, new Color32(249, 160, 16, 255) }, { 60, new Color32(243, 217, 16, 255) }, }; }
public override void OnDestroy() { base.OnDestroy(); UnsubscribeInput(); gemViews = null; actionQueueByTurn = null; if (sequence != null) { sequence.Kill(); sequence = null; } completedRuleInfo = null; }
IEnumerator WatchPhase() { if (isPlayingBefore != isPlaying) { if (isPlayingBefore == false && isPlaying == true && Controller.HasAnyChange()) { OnPhaseNext.Invoke(); } if (isPlayingBefore == true && isPlaying == false && completedRuleInfo != null) { yield return(null); if (completedRuleInfo.ruleModel != null) { var latestCount = SetAnyTypeAsSpecial( -1, new string[] { Literals.H, Literals.V, Literals.C }, completedRuleInfo.ruleModel.movesLeft, completedRuleInfo.onMovesComsumed ).latestCount; SpecialTypeBreaking(-1, true, latestCount); UpdateChanges(); completedRuleInfo.ruleModel = null; completedRuleInfo.onMovesComsumed = null; } else if (Controller.HasAnySpecialGems()) { SpecialTypeBreaking(-1, true); UpdateChanges(); } else if (completedRuleInfo.onShowGotoNext != null) { completedRuleInfo.onShowGotoNext(); completedRuleInfo = null; } } } isPlayingBefore = isPlaying; yield return(null); }
public void OnAllMissionAchieved(CompletedRuleInfo completedRuleInfo) { this.completedRuleInfo = completedRuleInfo; }