void Start() { holder = transform.parent.GetComponent<CompanionsHolder>(); selectedObj = transform.Find("Selected").gameObject; unselectedObj = transform.Find("Unselected").gameObject; selectedObj.SetActive(selected); unselectedObj.SetActive(!selected); if (selected) { myPanel = selectedObj.GetComponent<UISprite>().panel; Select(); } else { myPanel = unselectedObj.GetComponent<UISprite>().panel; } myPanel.Refresh(); // if (selected) { // holder.selectedCompanion = this; // } selectEvent = "Select " + name.Substring(name.Length - 1); }
void Start() { holder = transform.parent.GetComponent <CompanionsHolder>(); selectedObj = transform.Find("Selected").gameObject; unselectedObj = transform.Find("Unselected").gameObject; selectedObj.SetActive(selected); unselectedObj.SetActive(!selected); if (selected) { myPanel = selectedObj.GetComponent <UISprite>().panel; Select(); } else { myPanel = unselectedObj.GetComponent <UISprite>().panel; } myPanel.Refresh(); // if (selected) { // holder.selectedCompanion = this; // } selectEvent = "Select " + name.Substring(name.Length - 1); }