public override void CompTick() { if (!setup) { performSetup(); } compComponentsPositionTracker.CompTick(); compHiddenable.CompTick(); compHideFromPlayer.CompTick(); if (compViewBlockerWatcher != null) { compViewBlockerWatcher.CompTick(); } if (compFieldOfViewWatcher != null) { compFieldOfViewWatcher.CompTick(); } #if Profile if (++ticks >= 5000) { UnityEngine.Application.Quit(); } #endif }
public override void CompTick() { base.CompTick(); if (!setup) { performSetup(); } compComponentsPositionTracker.CompTick(); compHiddenable.CompTick(); compHideFromPlayer.CompTick(); if (compViewBlockerWatcher != null) { compViewBlockerWatcher.CompTick(); } if (compFieldOfViewWatcher != null) { compFieldOfViewWatcher.CompTick(); } }