Пример #1
0
        private CommunityStructure GetCommunityStructure()
        {
            CommunityStructure cs = new CommunityStructure();

            int count = 0;
            int n     = graph.Nodes.Count;
            Dictionary <Node, bool> visited = new Dictionary <Node, bool>();

            for (int i = 0; i < n; i++)
            {
                visited.Add(graph.Nodes[i], false);
            }

            foreach (Node i in graph.Nodes)
            {
                if (visited[i] == false)
                {
                    count++;
                    DGraph subgraph = new DGraph();

                    Queue <Node> Q = new Queue <Node>();
                    visited[i] = true;
                    Q.Enqueue(i);

                    subgraph.Nodes.Add(i);

                    while (Q.Count != 0)
                    {
                        Node v = Q.Dequeue();
                        foreach (Node j in v.AdjacencyNodes)
                        {
                            if (visited[j] == false)
                            {
                                subgraph.Nodes.Add(j);
                                visited[j] = true;
                                Q.Enqueue(j);
                            }
                        }
                    }
                    cs.Add(subgraph);
                }
            }
            return(cs);
        }
Пример #2
0
        public CommunityStructure FindCommunityStructure(DGraph pGraph)
        {
            // Clone graph này ra để xử lý
            graph = pGraph.Clone();

            // Cộng đồng
            CommunityStructure tempCS = GetCommunityStructure();

            // Số cộng đồng
            int initCount      = tempCS.Count;
            int countCommunity = initCount;

            // Tinh similarity cua tat ca cac node
            Dictionary <Node, List <Similarity> > hashMaxSimilarityNode = new Dictionary <Node, List <Similarity> >();

            // mỗi đỉnh là một community
            foreach (Node node in graph.Nodes)
            {
                // tinh similarity
                if (node.AdjacencyNodes.Count > 0)
                {
                    List <Similarity> lst = new List <Similarity>();

                    double max = double.MinValue;
                    foreach (Node neighborNode in node.AdjacencyNodes)
                    {
                        Similarity s = new Similarity();
                        s.node       = neighborNode;
                        s.similarity = ZLZSimilarity(node, neighborNode);

                        lst.Add(s);

                        if (s.similarity > max)
                        {
                            max = s.similarity;
                        }
                    }

                    // xử lý cái list đó trước rồi mới add vào
                    int n = lst.Count;
                    for (int i = 0; i < n; i++)
                    {
                        if (lst[i].similarity < max)
                        {
                            lst.RemoveAt(i);
                            n--;
                            i--;
                        }
                    }

                    if (lst.Count >= 2)
                    {
                    }

                    // add cái list này vào danh sách
                    hashMaxSimilarityNode.Add(node, lst);
                }

                // khoi tao cong dong
                DGraph com = new DGraph();
                com.Nodes.Add(node);
                tempCS.Add(com);
            }

            // chọn nút bất kì
            Random r          = new Random();
            int    nodeNumber = r.Next(0, graph.Nodes.Count);
            Node   initNode   = graph.Nodes[nodeNumber];

            return(this.Cs);
        }